I’ve a player interested in playing a kung-fu style archetype in my next E6 campaign and I am worried that they will find the actual character class “monk” disappointing. I’ve little experience with the class personally but i’ve heard it said a lot how its rather underpowered.
So my question is two fold:
A) Is there another class which can be re-themed well to match the kung-fu style archetype well. If so how would you build such a class and go about the re-theme?
B) Is there a simple adjustment you would make to the monk class in order to up its power level slightly (full bab?). My players are all pretty new so simply relying on them to power game their way out with overly complex optimisation is not the kind of answer i’m looking for.
Remember this is an E6 campaign so only the first few levels are of importance here.
Any help you can offer would be awesome!
So my question is two fold:
A) Is there another class which can be re-themed well to match the kung-fu style archetype well. If so how would you build such a class and go about the re-theme?
B) Is there a simple adjustment you would make to the monk class in order to up its power level slightly (full bab?). My players are all pretty new so simply relying on them to power game their way out with overly complex optimisation is not the kind of answer i’m looking for.
Remember this is an E6 campaign so only the first few levels are of importance here.
Any help you can offer would be awesome!