Greenfield
Adventurer
This is inspired by an objection raised in the Item Pricing thread.
When PCs make items, how seriously should we take use restrictions when it comes to pricing?
Somehow, making an item that discriminates between races, alignments and classes is cheaper/easier than making one that doesn't?
When a PC makes an item, they usually make it for themselves or a party member.
That means that the item's limitations on race, class, alignment, feat or skill requirements don't really limit it's use at all. I mean, why would I make a Holy weapon with a Cleric Only restriction if I was making it for a Ranger? I'm going to make it Ranger only if I'm going to limit it.
The SRD says that including Skill rank requirements is worth a 10% discount. Class restrictions are worth 30%.
In the Hero system (Champions), the rule is that power limitations that don't actually limit aren't worth anything.
How do you feel race/class/skill/feat/alignment restrictions apply when custom making such an item?
When PCs make items, how seriously should we take use restrictions when it comes to pricing?
Somehow, making an item that discriminates between races, alignments and classes is cheaper/easier than making one that doesn't?
When a PC makes an item, they usually make it for themselves or a party member.
That means that the item's limitations on race, class, alignment, feat or skill requirements don't really limit it's use at all. I mean, why would I make a Holy weapon with a Cleric Only restriction if I was making it for a Ranger? I'm going to make it Ranger only if I'm going to limit it.
The SRD says that including Skill rank requirements is worth a 10% discount. Class restrictions are worth 30%.
In the Hero system (Champions), the rule is that power limitations that don't actually limit aren't worth anything.
How do you feel race/class/skill/feat/alignment restrictions apply when custom making such an item?