Two Weapon Fighting and Deadly Strike

Is Deadly Strike Damage also Halved?

  • Yes it is.

    Votes: 21 65.6%
  • No it isn't.

    Votes: 2 6.3%
  • I don't know.

    Votes: 9 28.1%


log in or register to remove this ad


Apologies for cross posting this, but I thought of this as an alternative for how to handle two weapon fighting and want to float it to see if other people like it. So since this is a dual wielding thread, putting this over here too.

Dual Wielder

You are trained in using a weapon in either hand.

Effect: when you are using a finesse weapon in either hand, or a dagger or hand axe in the off-hand, and you hit, you may roll the damage dice for both weapons and use whichever one is greater.


You'd lose the ability to attack two targets (I'd design some higher level feat for that), and you wouldn't do more damage than with one weapon, but your average would be a little higher.

Upper level feats: some kind of cleave that allows you to attack more than one opponent with your two weapons, and eventually the ability to use two one-handed, non-finessable weapons.
 

I don't feel 2WF is such a bad deal.

It's a means to closely distribute damage thereby eeking out more value as you can finish off weak or wounded without wasting damage on over-kill. You can always opt to focus attacks thereby inflicting normal damage.

Come 3rd level you get a defensive parity and it's been mentioned the benefit of riding effects being potentially doubled, although we'll see.

My problem with it is the downer feeling & extra math having to halve damage. That said I'm keen to play this out to see how it really feels.
 

Apologies for cross posting this, but I thought of this as an alternative for how to handle two weapon fighting and want to float it to see if other people like it. So since this is a dual wielding thread, putting this over here too.

Dual Wielder

You are trained in using a weapon in either hand.

Effect: when you are using a finesse weapon in either hand, or a dagger or hand axe in the off-hand, and you hit, you may roll the damage dice for both weapons and use whichever one is greater.


You'd lose the ability to attack two targets (I'd design some higher level feat for that), and you wouldn't do more damage than with one weapon, but your average would be a little higher.

Upper level feats: some kind of cleave that allows you to attack more than one opponent with your two weapons, and eventually the ability to use two one-handed, non-finessable weapons.

I like this. Perhaps a higher level feat allows you to keep both dice. You'd have too look at the base math for that, though.
 

Remove ads

Top