The zombie continues to pump out bitter cold. All allies suffer in it's presence. That said, thehy continue to battle through, pummeling the zombie with spell and melee weapon, the most damage coming from a solid blow from Ignus. The zombie reals back from the monk's blow, but then counters with one of its on, slamming its ice hard fist into the monks head. The blow causes Ignus to collapse to the floor.
[sblock=mechanics]
Heros Turn
Eva: 6 damge from aura and cold, 8 damage to CB1, fails SA, -5 (brings her down to 1)
Ignus: -5 damage from aura, hit zombie for 18
Merri: graven takes only 3 damage instead of 7, graven and merri +2 to all def, CB1 16 damage, eva gains 4 tmp, DR3 vs CB1 TENT, save vs effects
Graven: miss
Total Damage to Enemy:
CB1:
-44
Baddies turn:
CB1
movement: none
attack: Slam attack: 1d20+11 vs ignus AC: for 1d6+4 =
(Hit 17) for 10
and 5 ongoing (save ends) if fail the 5 additional cold damage
Note 1: At the beginning of next turn all allies take 5 cold damage from aura
Note 2: Ignus is immob and 5 takes ongoing
cold damage (save ends): if Ignus fail at the end of your turn to save vs immobilized you take an additional 5 cold damage (see Ice Reaper Power)
Total Damage to Allies:
see stats below
[/sblock]
[sblock=Stats]
Palyers
Eva:
Bloodied: Immobilized (save ends)
AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7
HP:
8/32 THP: 4 Surges left: 5/8 AP: 0
Ignus Unconscious: Immobilized (save ends) Bloodied
AC: 17, Fort: 14, Reflex: 15, Will: 12
HP:
0/28 THP 0
5/10 Action Points: 0
Merri:
Bloodied
AC 18 For: 15 Ref: 16 Will: 18
HP:
10/34 Temp 1 Surges/day: 3 AP: 0
Graven:
Bloodied
AC: 18, For: 15 Ref: 15 Will: 14
+2 saves against ongoing damage
HP:
10/40 THP: 3 Surges
7/11 AP: 0
Enemies:
Saxon DEAD
ZM2 DEAD
ZM3 DEAD
ZM4 DEAD
Z1 DEAD
Z2 DEAD
Z3 DEAD
Z4 DEAD
CB2 DEAD
CB1 23/71
[/sblock]
[sblock=Enemies]
Zombie Minion
HP 1; a missed attack never damages a minion.
AC 13; Fortitude 13, Refl ex 9, Will 10
Immune disease, poison
Speed 4
m Slam (standard; at-will)
+6 vs. AC; 5 damage.
Zombie
HP 40; Bloodied 20; see also zombie weakness
AC 13; Fortitude 13, Refl ex 9, Will 10
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Speed 4
mSlam (standard; at-will)
+6 vs. AC; 2d6 + 2 damage.
Zombie Weakness
Any critical hit to the zombie reduces it to 0 hit points instantly.
Chilborn Zombies
Chillborn Aura (Cold) aura 2; any creature that enters or begins its
turn in the aura takes 5 cold damage. Multiple chillborn auras
deal cumulative damage.
HP 71; Bloodied 35; see also death burst
AC 22; Fortitude 20, Refl ex 16, Will 16
Immune disease, poison; Resist 10 cold, 10 necrotic; Vulnerable 5
fi re, 5 radiant
Speed 4
mSlam (standard; at-will) ✦ Cold
+11 vs. AC; 1d6 + 4 damage, and the target is immobilized until
the end of the chillborn zombie’s next turn and takes ongoing 5
cold damage (save ends); see also ice reaper.
C Death Burst (when reduced to 0 hit points) ✦ Cold
The chillborn zombie explodes. Close burst 1; +9 vs. Fortitude;
2d6 + 2 cold damage, and the target is slowed (save ends).
Ice Reaper ✦ Cold
The chillborn zombie deals an extra 5 cold damage to an
immobilized creature.
Saxon the Priest
HP 82; Bloodied 41
AC 22; Fortitude 19, Reflex 21, Will 21 AP 1
Saving Throws +5 against charm eff ects
Speed 6; see also fey step
mSpear (standard; at-will) ✦ Weapon
+10 vs. AC; 1d8 + 1 damage, and the target is slowed until the
end of Saxon's next turn.
R Binding Force (standard; at-will)
Ranged 10; +12 vs. Reflex; 1d8 + 3 damage, and the target is
immobilized until the end of Saxon's next turn.
R Necroitic Pulse (standard; at-will) ✦ Necrotic
Ranged 10; +12 vs. Reflex; 1d8 + 2 damage, and the target slides
up to 3 squares.
C Dazzling Blast (standard; recharge ⚄ ⚅ ) ✦ Necrotic
Close blast 3; +9 vs. Will; 2d6 + 3 necrotic damage, and the
target is blinded until the end of Saxon's next turn.
Teleport Step (move; encounter) ✦ Teleportation
Saxon can teleport 5 squares.
Alignment evil Languages Common, demonic
Skills Arcana +16, History +16, Nature +10
Equipment robes
[/sblock]
[sblock=map]
map
[/sblock]
GM: | It's the party's turn | |