[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)

OOC: Could Merri or Graven feed Eva the potion she's holding in her hand? Or 2 THP from Merri would be enough, if she can hit the zombie...

Also, Eva isn't immobilized anymore; the 5 ongoing cold is save ends, but the immobilize is UENT zombie.
 

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Merri isn't sure if it is the cold or her fear, but her emotional sensitivity is high. When Graven is hit by the zombie, Merri cries out in pain. Although curious, Graven notices it didn't hurt him as much. As a matter of fact, he isn't slowed by the cold anymore!

Focusing on the hurt, Merri fights her fear and uses her anger instead. Stabbing the zombie hard, her confidence soars as she stabs it in the side of the head. Eva feels herself bolstered by the positive energy flowing off the young girl.

[sblock=actions]
Before Turn: Sympathetic Agony: Graven takes half damage: 7/2=3 damage (instead of 7) That should put him at 10 HP and 7 THP. I was wanting to save that for a big hit, but at this point, every hit is bad...

That said, Merri takes on the Immobilized (save ends) effect and Graven and Merri gain +2 to all defenses while within 5 squares of each other TENT.

Also! I forgot Merri took 5 damage when she entered the aura, so her HP before the turn should be: 20/34 with no THP.

Start of Turn: Take 5 damage from Aura (15/34)

Standard: Energizing Strike (Augment 0) vs. CB1: 1d20+9, 1d8+5 → ([20, 9], [5, 5]) Crit! Extra damage: 3. Total damage to CB1: 16. Eva gains 4 THP.

Free: Merri gains DR3 vs. CB1 TENT.

Save: 11 yes!
[/sblock]

[sblock=Merri's mini-stats]Merri- Female Human Hybrid Ardent/Vampire 3

Status: bloodied, DR3 vs CB1 TENT

Initiative: +4, Passive perception: 17, Passive Insight: 12

AC 18 For: 15 Ref: 16 Will: 18

HP: 15/34 THP: 0 Bloodied: 17 Surge value: 8 Surges/day: 3/2

Speed: 6 squares, Languages: Common, Elven
Action Point: 1
Power Points: 0

Powers:
Energizing Strike, Ire Strike, Taste of Life
Surefooted Stride, Ardent Surge, Second Wind, Sympathetic Agony, Blood Drinker
Lingering Fury, Brooch of Shielding, Onyx Dog

Notable Effects:
Resist Force 10. Vulnerable Radiant 5
Allies within 5 squares get +2 to Diplomacy, Intimidate and +1 to OA damage rolls.
Gains regeneration 4 if bloodied.
Merri has DR3 vs. enemies she hits w/ ki focus. [/sblock]
 

Eva begins to nod off as the cold overwhelms her, but Merri's ministrations keep her awake for a few seconds more - just long enough for Eva to swallow her healing potion. The elixir instantly goes to work, and the elf regains enough of her senses to back away from the zombie. She conjures another force bolt and sends it flying into her opponent's chest. The injury might have been fatal for a living creature, but it serves as little more than an annoyance for the zombie.

[sblock=Eva actions / stats]Start of turn: Eva takes 5 from the aura and 5 from ongoing damage, so 6 damage after Merri's THP. Eva's at 3/32.

Minor: Drink the Potion of Healing (one of the ones we were given at the start of the adventure). Eva gains 10 hp and loses a surge, so she's at 13/32 and 5/8.

Move: Shift to M4.

Standard: Magic Missile vs CB1 autohits for 8 force damage.

End of turn: Save vs ongoing 5 cold fails. (1d20=4)


PC:Eva (Dekana) - L4W Wiki- Female Elf Mage 3
Passive Perception: 18, Passive Insight: 11
AC:18, Fort:16, Reflex:19, Will:17 -- Speed:7
HP:13/32, Bloodied:16, Surge Value:8, Surges left:5/8
Initiative +2
Action Points: 0 (encounter)

Conditions
Bloodied
Ongoing 5 cold (save ends)

Powers
Disrupt Undead, Ghost Sound, Phantasmal Assault, Restless Dead, Magic Missile
Color Orb, Color Spray, Darkening Flame, Elven Accuracy, Second Wind, Shield, Spook
Summon Dretch

[sblock=spellbook]Encounter (2): Color Spray (3), Cordon of Bones (3), Darkening Flame (1), Ray of Enfeeblement (1)
Daily (1): Spirit Rend (1), Summon Dretch (1)
Utility (1): Shield (2), Summon Shadow Serpent (2)[/sblock]Notes: +2 damage rolls vs bloodied targets[/sblock]
 
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[sblock=HP/Surges]
I think I should be at 5 surges, we forgot to update my total surges for the first heal Merri gave me vs. the priest. Then I just drank a potion which costs me another.
I also think I should have 15 HP. I started with 12 took 7 for the explosion. Drank a potion putting me at 15. I did not have an aura on me at the start of my turn.

[/sblock]
 

[sblock=HP/Surges]
I think I should be at 5 surges, we forgot to update my total surges for the first heal Merri gave me vs. the priest. Then I just drank a potion which costs me another.
I also think I should have 15 HP. I started with 12 took 7 for the explosion. Drank a potion putting me at 15. I did not have an aura on me at the start of my turn.

[/sblock]

GM: Ignus took 5 cold damage because it was in CB2's aura before it exploded. Everyone was in an aura before I posted the enemy attacks. I checked before I submitted the post.
 

GM: Ignus took 5 cold damage because it was in CB2's aura before it exploded. Everyone was in an aura before I posted the enemy attacks. I checked before I submitted the post.
OOC: Don't you take the aura damage at the start of your turn though? Since I killed CB2 before Ignus or Merri took their turns, the aura would have been gone at the start of their turns, therefore no damage
 

OOC: Don't you take the aura damage at the start of your turn though? Since I killed CB2 before Ignus or Merri took their turns, the aura would have been gone at the start of their turns, therefore no damage
OOC:
That's what I was thinking, but it is of course as the DM rules it. I'm mainly waiting to hear so I can decide if I want to try to move in and help or throw daggers.
 

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