I swear I posted this last week, but the thread is no-where to be found.
In my game, the party are currently a day's foot travel (under normal conditions) away from their home. It's the middle of winter, and a blizzard is about to hit (unexpectedly). As I live in a place that never snows, I'm not sure what I can do to get the horrors of a blizzard across to my players (and their characters). That's where I'm hoping you guys can help.
What conditions do you need for a blizzard? What type of weather typically comes before a blizzard?
I'm thinking it will play out day by day as follows:
Heavy snow 12" (this is 'today' from the game's point of view.)
Medium snow 7" + winds picking up
Heavy snow 12" + windy
Light snow 3" still windy
Blizzard 6" + extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds, calming
Calm
Is that even close to something that would happen in reality? I can fudge the exact details because the weather is being magically manipulated, but I'd like to at least start off with something that could actually occur.
Also, on days when there is a lot of snow, such as the 12 inches I'm suggesting above, does it typically fall steadily all day, or is it more often one big heavy dump, with light snow the rest of the day?
If the snowfall outlined above is even remotely realistic, how long would it take to melt away, given that the country is in below freezing temperatures at the moment? Would it melt at all?
On top of all that, what sort of perils can I throw at the party? I figure even with that much snow, they should make it home before the blizzard actually hits, but how much would the snow slow them down? The PHB says 'deep snow = X 1/4 speed'. But what exactly is 'deep snow'?
Once they do get home, what further perils can I throw at them? I'd like this to be a series of non-combat challenges (which makes this game system independent, hence TTG&RPG rather than DND forum...) but I have no idea what those challenges could actually be.
The things that do come to mind are: shelter, warmth and food, but I'm struggling to think of how to make challenges out of those things.
HELP!
In my game, the party are currently a day's foot travel (under normal conditions) away from their home. It's the middle of winter, and a blizzard is about to hit (unexpectedly). As I live in a place that never snows, I'm not sure what I can do to get the horrors of a blizzard across to my players (and their characters). That's where I'm hoping you guys can help.
What conditions do you need for a blizzard? What type of weather typically comes before a blizzard?
I'm thinking it will play out day by day as follows:
Heavy snow 12" (this is 'today' from the game's point of view.)
Medium snow 7" + winds picking up
Heavy snow 12" + windy
Light snow 3" still windy
Blizzard 6" + extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds
Blizzard. 6", extreme winds, calming
Calm
Is that even close to something that would happen in reality? I can fudge the exact details because the weather is being magically manipulated, but I'd like to at least start off with something that could actually occur.
Also, on days when there is a lot of snow, such as the 12 inches I'm suggesting above, does it typically fall steadily all day, or is it more often one big heavy dump, with light snow the rest of the day?
If the snowfall outlined above is even remotely realistic, how long would it take to melt away, given that the country is in below freezing temperatures at the moment? Would it melt at all?
On top of all that, what sort of perils can I throw at the party? I figure even with that much snow, they should make it home before the blizzard actually hits, but how much would the snow slow them down? The PHB says 'deep snow = X 1/4 speed'. But what exactly is 'deep snow'?
Once they do get home, what further perils can I throw at them? I'd like this to be a series of non-combat challenges (which makes this game system independent, hence TTG&RPG rather than DND forum...) but I have no idea what those challenges could actually be.
The things that do come to mind are: shelter, warmth and food, but I'm struggling to think of how to make challenges out of those things.
HELP!
