[MENTION=50304]mlund[/MENTION], I don't disagree with much of your post in reply above. (And your point contasting Heal/Cure Critical Wounds with Regeneration is particularly good).
But I think the tradition of D&D giving a free pass to magic, and the very obvious response to the martial powers and non-magical healing in 4e by a segment of the D&D market, means that it is too late to rescind that free pass, or just give one to martial characters as well and expect it to go unremarked.
The one thing I do disagree on is the AEDU issue. Admittedly I don't know the Marshal class other than by reputation, but that reputation doesn't seem to be very strong. Whereas the warlord is widely admired and enjoyed. What the 4e framework permits is for the warlord both to act and confer free acions (which become the upgrades to the warlord's encounter or daily actions). With a purely at-will framework, the ability to confer free actions on allies while acting oneself wil have to be curtailed, to the detriment either of the warlord's acting (so all builds turn into lazy builds) or the nature of the buffs (instead of free actions we get modest attack or damage buffs, which are much less resonant when we make the translation from mechanics to fiction).
But I think the tradition of D&D giving a free pass to magic, and the very obvious response to the martial powers and non-magical healing in 4e by a segment of the D&D market, means that it is too late to rescind that free pass, or just give one to martial characters as well and expect it to go unremarked.
The one thing I do disagree on is the AEDU issue. Admittedly I don't know the Marshal class other than by reputation, but that reputation doesn't seem to be very strong. Whereas the warlord is widely admired and enjoyed. What the 4e framework permits is for the warlord both to act and confer free acions (which become the upgrades to the warlord's encounter or daily actions). With a purely at-will framework, the ability to confer free actions on allies while acting oneself wil have to be curtailed, to the detriment either of the warlord's acting (so all builds turn into lazy builds) or the nature of the buffs (instead of free actions we get modest attack or damage buffs, which are much less resonant when we make the translation from mechanics to fiction).