Warbringer
Explorer
[MENTION=27160]Balesir[/MENTION]
Might be worth starting a new thread on this as an idea...
Might be worth starting a new thread on this as an idea...
The echo here is that the artifical precept of beginning at 3rd level, if you are not a beginner, is a poor solution. As this is a playtest the natural flow of the conversation is what then would be a better mechanic.
Not sure why this is considered thread crapping
[URL="http://www.enworld.org/forum/member.php?78752-DMZ2112" said:DMZ2112[/URL]]In a nutshell, I think this is why the D&DNext playtest is doomed. Wizards thinks they are receiving feedback from their users on what the users want to see in the next editon of D&D, and the users are providing feedback on what they want to see in a modern RPG.
I think VinylTap doesn't understand, as I don't, the leap between "starting at 3rd level is confusing" and "fate points," especially when "start at 1st level instead" is still on the table as a perfectly valid choice.
I mean, this is /all/ academic. Even for a D&DNext playtest discussion, which is all essentially dust in the wind, this particular issue is not one. We haven't even seen what apprentice levels are going to look like yet. The current packet still uses the "old" system.
This is actually something really odd I'm starting to notice with the DDN discussions; between "unrestricted multiclassing", "bounded accuracy" and "more 'realistic' healing" it sounds like what is being called for is for D&D to look less like it has character classes, less like it has levels and less like it uses hit points as "generic life points". If that is the desired aim, I'm wondering why D&D is a good system to start with at all???
But you are right that a lot of the talk about multiclassing is about allowing the class and level based system to function more like a classless system. But that can also be seen as trying to expand the flexibility of a class based system without removing the simplicity of one.
poorly veiled off-topic edition politics
But 4th really was a different beast, its a miniature combat game, and less of a roleplaying game.