• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Vampire: The Masquerade - Who Wants To Live Forever?

Ok, enough.

Clover crossed her arms and quirked an eyebrow at Lacey, "Out of curiosity, could an electric shock really even hurt us? I mean, clearly, the test subjects he's speaking of were vampires. I'm assuming Malkavians. It would seem that he was trying to cure, or at least research, their dementia--which he would have diagnosed from their... er... 'Malkavian-isms'. It seems as though he didn't even realize they had turned him. Half of his recordings are very lucid. The other half mad."

Gingerly, she took the tape player from Lacey and extracted the tape, adding it to her growing collection and speaking, as though to herself, "A good question, then, is what happened to the test subjects? Maybe he was attempting to cure vampirism, much like our Denver friend." She stared pointedly at Koln.
 

log in or register to remove this ad

Ok, enough.

Clover crossed her arms and quirked an eyebrow at Lacey, "Out of curiosity, could an electric shock really even hurt us? I mean, clearly, the test subjects he's speaking of were vampires. I'm assuming Malkavians. It would seem that he was trying to cure, or at least research, their dementia--which he would have diagnosed from their... er... 'Malkavian-isms'. It seems as though he didn't even realize they had turned him. Half of his recordings are very lucid. The other half mad."

Gingerly, she took the tape player from Lacey and extracted the tape, adding it to her growing collection and speaking, as though to herself, "A good question, then, is what happened to the test subjects? Maybe he was attempting to cure vampirism, much like our Denver friend." She stared pointedly at Koln.

Lacey says "Electricity is a big ouchie, much like fire. Ever have electrodes attached to your nipples? There was this one time I-"

Lacey is cut short by the sound of scuffling somewhere beyond the southern door leading out of the room. The door is closed but the noise sounded close.
 

Lacey says "Electricity is a big ouchie, much like fire. Ever have electrodes attached to your nipples? There was this one time I-"

Lacey is cut short by the sound of scuffling somewhere beyond the southern door leading out of the room. The door is closed but the noise sounded close.

Meredith turns to the door that the noise came from and pulls out her claws. She walks over to the door and stands to the side of it, "One of you want to check this one?" She looks to Lacey and Koln.
 

Meredith turns to the door that the noise came from and pulls out her claws. She walks over to the door and stands to the side of it, "One of you want to check this one?" She looks to Lacey and Koln.

Father Koln nods. He removes his hat, and places it on Clover's head before producing his firegun.

"Do you hear what I hear???" He asks of Lacey in a sing-song voice.

OOC: Rolling a Listen check with Heightened Senses. Hopefully Koln can hear more than just the scuffling that everyone else hears.

Rolled a 26 in the game.

Lacey can Listen too if she wants
 

Father Koln nods. He removes his hat, and places it on Clover's head before producing his firegun.

"Do you hear what I hear???" He asks of Lacey in a sing-song voice.

OOC: Rolling a Listen check with Heightened Senses. Hopefully Koln can hear more than just the scuffling that everyone else hears.

Rolled a 26 in the game.

Lacey can Listen too if she wants

Lacey listens as well (rolled an 18).

Koln
[sblock]
The sounds you hear sound like someone shuffling through what you can guess is a hallway outside the door. The sound of the irregular footsteps echos against the wall suggesting an empty corridor. You think you can pinpoint where the sound is coming from roughly (see the red 'X' on the map).
[/sblock]
 

Scratching his chin, he takes back his hat from Clover's head. He then begins idly chewing on his left sleeve as he studies the room.

OOC: Search check for any hidden doors/windows/openings in this room.

Rolled a 29 on the board.

Koln will also do a spot check on the door for any suspicious looking wiring/trap apparatus

Rolled a 28

If there are no traps, no hidden passages, then Koln will carefully and quietly open the door, hoping to catch the scuffler by surprise, if there aren't any objections...
 

Scratching his chin, he takes back his hat from Clover's head. He then begins idly chewing on his left sleeve as he studies the room.

OOC: Search check for any hidden doors/windows/openings in this room.

Rolled a 29 on the board.

Koln will also do a spot check on the door for any suspicious looking wiring/trap apparatus

Rolled a 28

If there are no traps, no hidden passages, then Koln will carefully and quietly open the door, hoping to catch the scuffler by surprise, if there aren't any objections...

Lacey moves up behind Koln and whispers "I think he needs a Doctor. He is heading in the wrong direction."

Koln
[sblock]
There are no hidden doors/windows/openings and there is nothing suspicious about the door. It's not locked either.
[/sblock]

If Koln does open the door he sees a dimly lit hallway. The sounds of scuffling are getting fainter.
 

Lacey moves up behind Koln and whispers "I think he needs a Doctor. He is heading in the wrong direction."

Koln
[sblock]
There are no hidden doors/windows/openings and there is nothing suspicious about the door. It's not locked either.
[/sblock]

If Koln does open the door he sees a dimly lit hallway. The sounds of scuffling are getting fainter.

Meredith moves and peaks behind Kolns right shoulder to try and see anything but only sees the dimly lit hallway as well.
 

Lacey moves up behind Koln and whispers "I think he needs a Doctor. He is heading in the wrong direction."

Koln
[sblock]
There are no hidden doors/windows/openings and there is nothing suspicious about the door. It's not locked either.
[/sblock]

If Koln does open the door he sees a dimly lit hallway. The sounds of scuffling are getting fainter.

Meredith moves and peaks behind Kolns right shoulder to try and see anything but only sees the dimly lit hallway as well.

Meredith sighs," We'll let's not let him get away. Come on Lacey." Meredith moves past Koln and steps into the hallway, searching for anything of concern in the dim light.

OOC: Search Check for any obstructions, people, signs of a struggle, blood: rolled a 15 in the game
 

Meredith sighs," We'll let's not let him get away. Come on Lacey." Meredith moves past Koln and steps into the hallway, searching for anything of concern in the dim light.

OOC: Search Check for any obstructions, people, signs of a struggle, blood: rolled a 15 in the game


OOC: Yay finally someone moved! Please label your rolls on the roll20 board, type what you are rolling for before you roll it.


Lacey follows Meredith out into the hallway. She will do a Search Check as well.

rolling 1d20 + 7 (20)+7=27

Meredith doesn't notice it right away but Lacey points out some blood stains on the floor leading down the right hallway to what looks like a doorway further down the hall.

The scuffling sounds have either stopped or are too far away to hear. Lacey tries to listen for them.

Lacey Listen Check
rolling 1d20 + 8 (8)+8=16

She whispers to Meredith "I can't hear our hallway stalker."
 

Into the Woods

Remove ads

Top