What to do when things go right?

Greenfield

Adventurer
Things went right for our party today. Our DM laid out a nasty challenge, and after a little thought about the situation, my character smiled and was fine with it, to the chagrin of the DM.

Some details are probably in order:
Our cmpaign goal is currently to preserve civilization, specifically the Roman Empire, from enemies who would destroy it. Part of their plan involved a world-spanning curse that covers the sy wit an ashen cloud, blocking the sun.

We discovered, through an oddly casual conversation with a goddess at the gateway to the Egyptian afterlife, that the enemy was an Illuminan cabal (Races of Destiny). They were having a contest of sorts to see who could take over the world. In practice, each member of team was working to tear down one or more of the great empires, and replace it with something of their own. We were also told that a man named Calvinus, who was general of the armies of Rome, was working for them.

Now the general was highly placed, and was the heir apparent to the current emperor. Our word that a foreign goddess had said he was a traitor would have simply gotten us killed.

So one of the things we learned as this adventure began was that the Emperor was missing. We tried Scrying on him, even though we were certain that it had been tried already. Sure enough, we got nothing, Now this was actually reassuring. If he'd been dead we reasoned that the Scry would either show his remains, or his spirit in the next life. Something was blocking the Scry, and that meant there was something to hide.

When we reached the city itself we heard that the traitorous general was trying to have himself declared to be the new Caesar. The Senate had balked, feeling that he was moving too quickly, and rather abruptly the Senate was missing a lot of people. That was a mistake, because with so many seats empty there weren't enough members present to confirm him. He needs to wait for their replacements.

And here's where our reaction confounded the DM: While my character had approved of the previous emperor, the feeling was not universal in our group. But my character reasoned that if the Illumian now controlled a puppet Caesar, he wouldn't be trying to tear down the Empire. Instead, he now had a vested interest in preserving and strengthening it. Moreover, he knew who the other Illumians in the cabal were, a bit of information the previous leader had lacked.

Our loyalty, and our mission, had always been for the empire, not whichever emperor currently sat on the throne.

This left our DM with the odd challenge of trying to find a way to make the situation one we'd want to change.

So how would you handle such a situation, as either the DM or as a player. What do you do when something suddenly turns out right? :)
 

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Having no conflict is hardly a bad thing in a game or in life. It's actually the sought after end of all conflict resolution. My advice? Be proactive. Take your PCs and go make a better world.
 

So how would you handle such a situation, as either the DM or as a player. What do you do when something suddenly turns out right? :)

As a DM: I roll with it. I run my campaigns using Mythic: Game Master Emulator, there are numerous threads (both individual to a PC and collective to the party) in play at any given time. When the PCs find events turn in their favor -- which happens quite often -- they can enjoy a brief moment of satisfaction before continuing on to other threads. There is always more to do!

This left our DM with the odd challenge of trying to find a way to make the situation one we'd want to change.

This I don't get. The DM really shouldn't need to do anything here; there already appears to be a tremendous opportunity for role-playing inherent in this situation. Conflict already exists! And change will come naturally as the PCs interact with the various powers that be: the presumptive Caesar, the Praetorian Guard, the various Senators, and all other stakeholders in Rome.
 

The DM is having the bad guys presume that we're still enemies and here to shut them down, rather than buy them a round of drinks. And my character would happily pay for that round, now that they've effectively switched sides. With all of our interests suddenly in alignment, there's nothing to fight over. Isn't stopping them from trying. I don't think they see their position as having changed sides.

So a recurring villain type Assassin's guild has been taking pot-shots at us while we're in town, probably under the impression that we're going to oppose the new Caesar. Oddly they aren't really doing a very good job of it. Hired thugs firing poisoned arrows en mass to try and take us down, rather than sneaking something nasty into our food or drink, or using the old "Save or Die" Assassin's strike from surprise.

And seriously, Assassins from the Red Masque guild actually wearing red masks in public, in broad daylight, to try and pull off a hit? I'd be ashamed to be taken out by someone that bad at their job. They really need to go back to Assassin's school.

A Black Tentacles spell into a mass of lower level hirelings can really ruin the bad guys' day. Several of them can ruin their week. The only real challenge was to find a way to place it so we didn't endanger bystanders.

Other than that we showed a lot of restraint, using spells and tactics designed to slow, restrain and contain opponents. Nothing really deadly. You know, Web, Wall of Ice, that sort of thing. We're in a fairly rich section of town, and don't want to cause any unnecessary property damage.

In the face of all this my character suggested to the party that there was a tremendous potential for reward if we could locate the old Caesar and return him to power. It's a win/win for us. We're good with the current situation, and we're good if we change it.

So my current plan is to proceed to the palace and report to Caesar, to whom I owe a favor/service. I'll explain that we already knew of his treachery but hadn't reported it to anyone because it wasn't our business to interfere in Imperial level politics. We served the Empire, not any particular Emperor. And as he himself had once said to us, "In my line of work, if someone isn't plotting against me I'm not doing my job."

Maybe that will get him to call off the Assassins.

(Realistically, I don't expect to get the audience. I'll probably be arrested as soon as I show up. Maybe I should send him a dispatch first? :) )
 

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