MarkB
Legend
It sounds as though you actually have played FATE though... which means that indeed, it's middle-of-the-ground to you. But this'll be a huge sea change for large groups of players. So a small toe-dip to you is going to be a full-on dousing for most other people, and thus an all-or-nothing approach is pointless. If they wanted to play FATE, they'd play FATE. The fact they are still playing D&D says something... and thus just putting in a taste of FATE is all you really need. And for those who think it's not FATE enough... they can just go back and play FATE itself.
True enough - I do play and enjoy Fate, so that does colour my view.
I'm just not sure a half-baked version of the fate point system is such a good idea in practice. It risks putting off those who don't like the concept without satisfying those who do.