hayek
Explorer
My guess is they are going to make two versions of D&D. "basic" and "advanced". Basic is going to have 4 classes, Fighter, Mage, Cleric, & Rogue. Each of those will have a few progressions trees that go up to 10th level with a clean and simple DM manual. Those trees might point towards other advanced classes like Knight under Fighter pointing towards a Paladin. Or a Nature focused Cleric pointing towards a Druid.
Advanced will have Fighter, Mage, Cleric, Rogue, Druid, Bard, Barbarian, Paladin, Ranger, and Monk. Each with lots of progression trees and with lots of ways to tweak that progression trees as you see fit. The DMG will cover how to convert Mage into a 3.5 sorcerer with spell points and maybe some new progression trees. Hopefully Artificers/Warlocks will be "unearthed arcana'ed" were they are ether their own class or a complete re-imagining of the Mage class in campaign books. I personally dont see any reason to include Artificers/Warlocks in any of the first set of rule books, and certainly not psions.
Wow... it took 5 pages of wild theories and strange conspiracy theories, but someone finally summarized a rational, reasonable view of what WOTC is thinking...
I must say, I'm entertained with the debate, but does anybody really, seriously care whether the sorcerer/warlock are technically subclasses or stand alone classes. well, obviously some people care, thus this thread exists. But do most people, like 99% really care whether the description and rules for playing a sorcerer are under the 'Mage' section of the book or the 'Sorcerer' section of the book? It's still gonna have its own rules and description and everything.
This thread is like a vociferous debate about whether to order a meat lover's pizza or a supreme pizza... i don't care, just order some food so we can get back to playing the game.