I'm sure.
Hmm. And whose fault would that be?
That's an interesting thought. I have no idea though. But, truthfully, it isn't the kind f thing that I talk about. It is rather assumed to exist.
He CAN be taught!
Yeah...annnnd...?
...

...annnd...?
And this was..."surprising[ly]" for you? ...we're doomed.
And this is interesting to you...because...?
Funny that. Guess ya shoulda paid more attention to those in your passed editions...but then, guess we'd have nothing to talk about this week.
STOP! Hang on...Right there. Be a dear and take your none-too-subtle attempt to infiltrate 5e with some of your vaunted 4e terminology, thanks. Expressly "encounter-based" design has been, I'd say, irrevocably proven to be a detrimental to the D&D [sales and] brand.
Didn't you just say at the start of this [your
startling revelation!] that exploration is
more than how you move from place to place?
Again...annnd...?
I will assert that 2nd edition must have dealt with them as well, without apparently "using that word" <rolls eyes>. At no point do I recall people saying "Oh thank gods! We don't have to bother with puzzles anymore!"...until much more recently.
Beyond that, guess some folks shoulda left well enough alone.
EDIT: I suppose the utterly arbitrary pananggalan is just an attempt to feel Halloweeny? Cute [debatable]...but completely pointless and inappropriate to the column.