I thought it was a very good article. Now, I might be too stupid, dense and/or unimaginative but I like having guidelines to fall upon, but heck I've only been DMing for 20 years so what do I know...
Warder
Nothing like a game system which spells out the creators assumptions. Quite a bit better than the game systems that just assumes you are a mind reader...
What I really like about the article is that they have dialed waaaay back on magic item assumptions for 5e. 3e and 4e was quite a bit over the top for my taste, especially when DM-ing 4e.. In the 4e campaign I am running now, I am using the inherent bonuses optional rule and giving out magic items like in a "normal" 5e campaign. Around 3 magic items per character at around level 10.
@Mistwell thanks for your post, you saved me several paragraphs of snarkyness. Can't xp you though, it seems I have got to spread some around first.
Last edited:







