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Cthulhu vs PCs: Anyone tried this?

fireinthedust

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By which I mean Monte Cook's CoC d20 stats for Cthulhu, using the spells in that book as its spell list. I'm fairly sure that beastie doesn't have the otherwise-obligatory total-spell-knowledge-auto-kill you'd otherwise expect.

I read they'd playtested the statblock in that book, and went through a number of PCs before they finally just Imprisoned Cthulhu.

Has anyone else even used the stats for this critter, let alone actually tried fighting it?

This is the image I'm thinking of:

Cthulhu.jpg
 

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In any system, if PCs fight Cthulhu, the PCs should die.

Any system that gives another outcome if inherently flawed, unless the PCs are deities or something.
 




Nice image, and it seems like it could be a fun episode in play. But I haven't done it (the last time my PCs went up against Cthulhu-style entities it was in Rolemaster).
 



Well, how about, "any system that gives another outcome is not really playing the genre Lovecraft wrote"?
Why not? Any reason that high level D&D characters can't have an old junker ship to bump him on the head with?

Cthulhu stats also appear in Bestiary 4, which means that he'll probably appear in the PRD soon, too.

EDIT: To further clarify my thoughts here, as I recall, what would have been the equivalent of a low-level Expert class NPC bumped Cthulhu on the head with a boat, and sent him packing. High level D&D characters shouldn't have found that any kind of challenge whatsoever.

This was not unique to Lovecraft's writing. A posse of federal agents put a decisive end to the lair of the Deep Ones in Shadow Over Innsmouth. A handful of old professers with access to a banishment ritual of some kind put a decisive end to the monstrous "half-brother" of Wilbur Whateley in The Dunwich Horror. Randolph Carter flouted the designs of no less a villainous team-up than Nyarlathotep and Azathoth simply by waking up in The DreamQuest of Unknown Kadath (although, sure, I'll concede that he didn't kill them in mortal combat, exactly.)

The notion of defeating Mythos entities is not in the least antithetical to the writings of Lovecraft. And it's even less so to the writings of many of the writers of the original Lovecraft Yog-Sothothery circle. For some reason, amongst gamers an apocryphal interpretation of Lovecraft's writing, that isn't really supported very well by many of the "primary sources"--(i.e., his actual writings) seems to have a lot of currency. It's even arguable how much Lovecraft himself was trying to push this posthumously constructed paradigm of cosmic horror in most of his writings. Just because he referred to it once in an essay on how to write a successful horror story (from his perspective) doesn't mean that that's the sum total of Lovecraft's ouvre.
 
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The point of Lovecraft's work is not that Cthulhu is the king of the universe, it's that nobody is. I don't see why it would be tonally inappropriate for the PCs to beat him(/her/it?), as long as their victory is meaningless in the grand scheme of things (i.e. cosmicism).

It is a nice picture. Never done it, but I'd like to.
 

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