herrozerro
First Post
Indeed that might be true. But, personally, I think this is one of those areas in which 4e broke down as a successor to previous editions - it failed to build on some useful foundations of its predecessors. Extraordinary abilities are a great way to describe capabilities that aren't magical yet may break the laws of our own reality in favor of something more literary, cinematic, or legendary. They are precisely the sort of "nice things" that non-magical classes should have as their more potent capabilities.
Instead, we got the martial power source which was not magical "in the traditional sense". I'm not convinced it was a good trade. Too much of the baby went out with the 3e -> 4e bathwater.
Eh, this is all just a semantic debate. Some seem to think it means that martial is magic, others think it means that martial is capable of super effects without magic.
Personally, I think it's more of both. It's open enough to be mundane extraordinary skill or some kind of battle magic.