Riddles are one of the more common elements encountered in RPGs.
Yet personally I have a lot of trouble coming up with sensible riddles which fit into the world.
You can of course always place a speaking statue in a dungeon who asks the PCs a riddle and opens a chest when the answer is correct, but why would someone create something like that? Riddles simply suck at keeping people out. Why create a lock that can be opened by anyone if he guesses right instead of using an actual lock.
Physic puzzles also face the same problem. Why use them? One explanation which often gets used is to "test if someone is worthy". But unless it is a huge mass of riddles, they are hardly any indication if someone is worthy or just lucky or has the correct items with him which makes the riddles a cakewalk.
Science riddles which requires a minimum scientific understanding would fit, but look rather out of place in a fantasy game. A minimum magical understanding would be better there, but how to write a riddle for something that only exists in the rules as a spell list without much explanation? Casting the correct spell (which often indicates a specific level or just access to scrolls) gets old very fast. And why would you hide something like that behind a riddle anyway?
Yet personally I have a lot of trouble coming up with sensible riddles which fit into the world.
You can of course always place a speaking statue in a dungeon who asks the PCs a riddle and opens a chest when the answer is correct, but why would someone create something like that? Riddles simply suck at keeping people out. Why create a lock that can be opened by anyone if he guesses right instead of using an actual lock.
Physic puzzles also face the same problem. Why use them? One explanation which often gets used is to "test if someone is worthy". But unless it is a huge mass of riddles, they are hardly any indication if someone is worthy or just lucky or has the correct items with him which makes the riddles a cakewalk.
Science riddles which requires a minimum scientific understanding would fit, but look rather out of place in a fantasy game. A minimum magical understanding would be better there, but how to write a riddle for something that only exists in the rules as a spell list without much explanation? Casting the correct spell (which often indicates a specific level or just access to scrolls) gets old very fast. And why would you hide something like that behind a riddle anyway?
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