Plaguescarred
Hero
Splint armor! Interesting STR threshold on speed penalty...
Yes, and the game punishes that player for not mastering the system first.Because a player might feel that a greataxe fits their character concept better than a maul.
Yes, but it also does minimum damage less often. And it never does 1 damage. You can't argue with the math.2d6 averages higher than d12, but it also does max damage less often. 2d6 gets 12 1/36th of the time, while d12 gets it 1/12th of the time.
Ugh, the weapon list.
Okay, so, Real Talk for a second. I'm an alpha tester. The weapon list is the only part of the game that I ever thought was legitimately, objectively broken. I told them it was broken as often as I was allowed to. And it's still broken in the release version of the game.
First of all, similar weapons have different costs. Why in the world would anyone buy a greatsword when they could get a maul for cheaper?
Second of all, the greataxe is useless. Look at it. 1d12. The maul and greatsword (which are otherwise similar to the greataxe) have 2d6. Just think about that for a second. The greataxe can deal 1-12 damage. The maul can deal 2-12 damage. In fact, if you do the math, 2d6 averages one point higher than 1d12. So why in the world would anyone use the greataxe?
Yes, and the game punishes that player for not mastering the system first.
Yes, but it also does minimum damage less often. And it never does 1 damage. You can't argue with the math.
Do all weapons have to be exactly equal? Why can't some be better than others? I'm fine with it. I'm not a fan of balance just for it's own sake - it's a tool, not a goal.
Does 1d12 damage confer any benefit for crits over 2d6? If so, that slightly makes up for it, if you're a warrior.
I've yet to see you accurate run the math, and yet you're chastising someone else for pointing out what you obviously never noticed in your playtesting report (the crit die)? The thing you called "broken" when at worst it doesn't come anywhere close to breaking anything and is an extremely minor issue however the math plays out?
Yes, it does convey a benefit for crits, and that benefit of course increases if you can get your crit range to increase. The calculation is far less simple than he's making it out to be.
There is literally no reason to ever use a greataxe in 5th edition, even at level 1. Is that 20gp savings from not buying a greatsword going to allow a fighter to afford better gear with his starting gold? Not really.
I'm okay with that then, but we have yet to see the crit rules.