A
amerigoV
Guest
At my table, there is a strong correlation between "distracted player" and technology. All players zone out from time to time or get a bit bored if that part of the session is not to their taste. But tech makes it worse.
Its not that tech itself is bad, its that it has access to other things at a touch. For example, if people just had a stripped down tablet with only rules and some session stuff, perhaps local IM - I think that would enhance the experience. But the guy with the laptop is going to check FB, email, scores, etc and then wonder off the trail further (IMO) than a person that is a bit distracted without the tech. When I am a player, I am bad at this as well and try to limit my access to tech.
During my D&D 3.x days it was particularly bad. As a player, 3.x would get sloooower and slooower as the level got higher. Bad for me as a player (easily distracted). That is what drove me to DM more. But 3.x without a computer was painful if you actually ran the RAW. I hated having a computer in front of me to run that game. I'm sooo glad I do not need tech to run a game or play in one - that it is an option to help but not a necessity by any means.
Its not that tech itself is bad, its that it has access to other things at a touch. For example, if people just had a stripped down tablet with only rules and some session stuff, perhaps local IM - I think that would enhance the experience. But the guy with the laptop is going to check FB, email, scores, etc and then wonder off the trail further (IMO) than a person that is a bit distracted without the tech. When I am a player, I am bad at this as well and try to limit my access to tech.
During my D&D 3.x days it was particularly bad. As a player, 3.x would get sloooower and slooower as the level got higher. Bad for me as a player (easily distracted). That is what drove me to DM more. But 3.x without a computer was painful if you actually ran the RAW. I hated having a computer in front of me to run that game. I'm sooo glad I do not need tech to run a game or play in one - that it is an option to help but not a necessity by any means.