Emerikol
Legend
I think there are any number of ways to play D&D successfully. For my playstyle and yes this time I mean it in the broadest sense, detailed preparation adds to the play experience.
I'm not though a railroading DM. I run sandbox campaigns almost exclusively these days. My players totally drive the action. By having a detailed world with lots of opportunities for adventure allows my players the freedom to do whatever they want. The world keeps moving around them too.
So I don't believe one implies the other. Detailed DMs are just detailed. I'm sure beyond that they can be any other type of DM.
As for setting unfair expectations for new DMs, I find DMs inclined to run my style of game start out using prepackaged worlds and sandbox adventures. Once they see how its done they start doing their own. It's not hard so much as time consuming. It does take some creativity of course but really no more than other types of DMs.
I'm not though a railroading DM. I run sandbox campaigns almost exclusively these days. My players totally drive the action. By having a detailed world with lots of opportunities for adventure allows my players the freedom to do whatever they want. The world keeps moving around them too.
So I don't believe one implies the other. Detailed DMs are just detailed. I'm sure beyond that they can be any other type of DM.
As for setting unfair expectations for new DMs, I find DMs inclined to run my style of game start out using prepackaged worlds and sandbox adventures. Once they see how its done they start doing their own. It's not hard so much as time consuming. It does take some creativity of course but really no more than other types of DMs.