Lastly, this makes DEX a viable dump stat if you aren't using ranged weapons.
...until you meat a dreaded first-level Cleric who bypasses all these defences with a cantrip.
Lastly, this makes DEX a viable dump stat if you aren't using ranged weapons.
I agree. I'll even go so far as to say this is an important thread. As a GM, it's a must-read if people take it seriously and offer up real examples.As a GM, I enjoy reading these. It gives me bearings on what to expect, and if I see anything that looks crazy, I get a chance to nerf its possibility.
Mostly the "brokenness" discussed there stemmed from mechanical advantages that were "balanced" via roleplaying hindrances (hello Paladin! And later the Barbarian!), the handing out of the "wrong kind" of magic items to creative players, or spells that were out of whack power level wise.
But it was there. It was the whole reason that the developers tried to codify 3e mechanically as much as they did in the first place.
You hardly put any thought into it. Heavy Armor + Shield + infinitely castable Shield spell (level 18 Wizard feature) = consistent 25 AC. Plus BoD equals 28 AC, which is overkill, so instead you have something like Bracers of +INT or +STs (if exists). And this AC is possible way before level 18 (like level ~3-5 if you dip Cleric first level), you just have to spend a L1 spell slot for it.
Bracers of Defense only give you a bonus if you have no armor, so no 28 AC for you.
Using Shield would eat up your reaction every turn, which takes away a lot of potential offensive power (see feat that lets you AoO with a single target spell). At L18, a 25 AC wizard is the least of my problems.(The 9th level spells are my problem.)
Bracers of Defense only give you a bonus if you have no armor, so no 28 AC for you.
Using Shield would eat up your reaction every turn, which takes away a lot of potential offensive power (see feat that lets you AoO with a single target spell). At L18, a 25 AC wizard is the least of my problems.(The 9th level spells are my problem.)
Well said. The build still leaves the wizard vulnerable to a cleric cantrip, Sacred Flame.
Pfft, see my response above.
And, like I said earlier, low DEX and no DEX ST proficiency is somewhat mitigated by high HP that is very attainable with 18 CON+Hill Dwarf+Tough(or 20 CON). Failing a DEX ST usually just means taking more damage, not suffering a debilitating effect like a WIS ST failure.