• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Converting Forgotten Realms monsters


log in or register to remove this ad



freyar

Extradimensional Explorer
I don't either, and the email I tried to send him today bounced. :erm: Hopefully, everything's ok for him. I might PM him, but I don't know if he gets email notifications about them.
 

Cleon

Legend
I don't either, and the email I tried to send him today bounced. :erm: Hopefully, everything's ok for him. I might PM him, but I don't know if he gets email notifications about them.

Well, we just have to hope everything's allright with him and carry on by ourselves.
 

JohnSmith

First Post
Render of Zhentil Keep

The Render of Zhentil Keep has only a 3.0 version

Is this ok for 3.5?

Size/Type:Large Magical Beast
Hit Dice:13d10+52 (123 hp)
Initiative:+2
Speed:40 ft. (8 squares)
Armor Class:23 (-1 size, +2 Dex, +12 natural), touch 11, flat-footed 22
Base Attack/Grapple:+15/+26
Attack:Claw +19 melee (1d6+7) or bite +14 melee (2d6+3)
Full Attack:2 claws +19 melee (1d6+7) and bite +14 melee (2d6+3)
Space/Reach:5 ft./10 ft.
Special Attacks:Paralyzing gaze, improved grab, rend, rage
Special Qualities:Damage reduction 10/magic, SR 17, regeneration 5, immunities, Darkvision out to 60 feet, low-light vision
Saves:Fort +12, Ref +10, Will +6
Abilities:Str 24, Dex 15, Con 18, Int 13, Wis 14, Cha 13
Skills:Hide +14, Listen +17, Spot +17
Feats:Alertness, Cleave, Great Cleave, Power Attack, Weapon Focus (claw)
Environment:Any Land
Organization:Solitary
Challenge Rating:15
Treasure:None
Alignment:Always chaotic evil
Advancement:14-19 HD (Large); 20-39 HD (Huge)
Level Adjustment:-
 

freyar

Extradimensional Explorer
I'd say this is overall pretty good. The skills seem to be a little off, though. You can put 17 ranks in each of those three skills, so Hide should be 17+2 Dex -4 size penalty =+15. Listen and Spot should each be 17+2 Wis +2 Alertness = +21, at least by my reckoning.

Someday we will get around to updating all the 3.0 critters to 3.5e, by the way. But we're prioritizing conversions of critters that have never been given a 3.X treatment at all.
 

Cleon

Legend
The Render of Zhentil Keep has only a 3.0 version

Is this ok for 3.5?

Size/Type:Large Magical Beast
Hit Dice:13d10+52 (123 hp)
Initiative:+2
Speed:40 ft. (8 squares)
Armor Class:23 (-1 size, +2 Dex, +12 natural), touch 11, flat-footed 22
Base Attack/Grapple:+15/+26
Attack:Claw +19 melee (1d6+7) or bite +14 melee (2d6+3)
Full Attack:2 claws +19 melee (1d6+7) and bite +14 melee (2d6+3)
Space/Reach:5 ft./10 ft.
Special Attacks:Paralyzing gaze, improved grab, rend, rage
Special Qualities:Damage reduction 10/magic, SR 17, regeneration 5, immunities, Darkvision out to 60 feet, low-light vision
Saves:Fort +12, Ref +10, Will +6
Abilities:Str 24, Dex 15, Con 18, Int 13, Wis 14, Cha 13
Skills:Hide +14, Listen +17, Spot +17
Feats:Alertness, Cleave, Great Cleave, Power Attack, Weapon Focus (claw)
Environment:Any Land
Organization:Solitary
Challenge Rating:15
Treasure:None
Alignment:Always chaotic evil
Advancement:14-19 HD (Large); 20-39 HD (Huge)
Level Adjustment:-

The BAB/Grapple should be +13/+24 and the Space ought to be 10 ft.

You're also short a few skill points - with Int 13 it can max out three skills at 16 ranks apiece, enough for Hide +14, Listen +20, Spot +20 (including the +2 bonus to Spot & Listen from its Alertness feat).

Oh, and its claw attack ought to be +20 melee, but that was an error in the original, probable due to forgetting to include its Weapon Focus. (13 BAB +7 Str -1 size +1 weapon focus = 13+7-1+1 = 20)

The Challenge Rating's also too high - 3.0 creatures tended to have CRs too high for the actual threat they represent.
 

JohnSmith

First Post
Size/Type: Large Magical Beast
Hit Dice: 13d10+52 (123 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 23 (-1 size, +2 Dex, +12 natural), touch 11, flat-footed 22
Base Attack/Grapple: +13/+24
Attack: Claw +20 melee (1d6+7) or bite +14 melee (2d6+3)
Full Attack: 2 claws +20 melee (1d6+7) and bite +14 melee (2d6+3)
Space/Reach: 10 ft./10 ft.
Special Attacks: Paralyzing gaze, improved grab, rend, rage
Special Qualities: Damage reduction 10/magic, SR 17, regeneration 5, immunities, Darkvision out to 60 feet, low-light vision
Saves: Fort +12, Ref +10, Will +6
Abilities: Str 24, Dex 15, Con 18, Int 13, Wis 14, Cha 13
Skills: Hide +14, Listen +20, Spot +20
Feats: Alertness, Cleave, Great Cleave, Power Attack, Weapon Focus (claw)
Environment: Any Land
Organization: Solitary
Challenge Rating: 13
Treasure: None
Alignment: Always chaotic evil
Advancement: 14-19 HD (Large); 20-39 HD (Huge)
Level Adjustment: -
 

JohnSmith

First Post
Since this is like a Gray Render (CR 8), with many improvements, then i assume that even CR 13 might be too high. Its too hot here, i am sweating buckets. I would go for a 10.
 
Last edited:

Remove ads

Top