Salamandyr
Adventurer
One thing I would like is a technologist class, for post apocalyptic fantasy (my game world is a Dying Earth world).
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One thing I would like is a technologist class, for post apocalyptic fantasy (my game world is a Dying Earth world).
I don't really see anything in 5e that stops it from being used now for medieval Japan (with magic), medieval China (with magic), Ancient Rome (with magic), or any other culture where the primary method of cutting down ones enemies is with something involving muscle (and magic).
There are some rule wrinkles and some setting specific monsters, like for instance Tengu, I wouldn't mind seeing the stats for, but I don't think we really need a separate class called "samurai" to play in medieval Japan.
I haven't seen anyone talk or ask about rules at all. Just ideas for things they'd like to see 5e do. There is no explicit or implicit statement that D&D is inadequate for the kinds of milieus some of us want to play in.