Goemoe
Explorer
It is a (wis)skill to roll for stabilizing a dying. Nothing more. Nobody will ever pick this skill, because you can do the same thing without even rolling, using a 5gp healing kit (or cast a spell, use a potion etc) The number of skills is limited anyway and this one in its current form is pointless. 
There might be selected occasions... yes, but no player would ever choose this skill normally. They should have just made this one a toolset thingy as they did with pick locks, use poison and such. Why adding redundant medicine?

There might be selected occasions... yes, but no player would ever choose this skill normally. They should have just made this one a toolset thingy as they did with pick locks, use poison and such. Why adding redundant medicine?