Varianor Abroad
Explorer
Yep. It works fine. You may notice that the more cooperative or group-oriented players will actually avoid their best abilities if they are about to wax a party member solid.
Instead, they pulled it out of their behinds, managing to kill-shot him in 1 round with the help of an HK-47 style droid who sacrificed himself (and his chest-mounted thermal bomb) because the "meatbag did not pay him proper deference," and fighting one hell of a struggle.
I remember reading once (I think in a letter to Dragon) about a group who'd been badgering their DM to let them play evil characters. So one day he did: they played a band of orcs that attacked a village and looted, pillaged, tortured and murdered. Great fun for the whole family.
Then the next session the DM opened with, "You receive word that your hometown has been wiped out by marrauding orcs ..."
I actually think my players would like that twist. Guess tastes vary.A bit passive-aggressive, that one. If you didn't want them to do it, you could say so. The "Well, this'll show 'em!" attitude required to impose repercussions to characters for things done in , essentially, another game, is not really appropriate.
I actually think my players would like that twist. Guess tastes vary.
Might want to include that in your post next time, Umbran.
I've done a "this will show them!" And they thought it was clever. We're all really good friends in my main group (going back 15 years). There's no hard feelings even when I've done stuff like that. (Because I've also warned them about things that led up to that.)I think it is effectively is included. Note that "if" - the conditional is important. If you don't care if they do it, or if you *want* them to do it, then the rest does not apply. If the players would like the twist, then it isn't a matter of, "Well, this'll show 'em!"