For what it does, 40 gp seems pretty expensive --- after all, most spells when cast without a scroll are free. But I guess making it 3rd level (instead of 4th like DD) is a good way to compensate.
If you change the name to Transport Mirror, I'm happy with that draft.
What the blazes? I could have sworn I'd change it.
Correcting name of
transport mirror.
Updating
Kamerel Mage Working Draft.
So what's next?
They also need a reduce spell that works on monsters and can shrink a creature two size categories to account for their "mirror kidnapping" trick.
It would be simplest just folding it all together as one spell:
Greater Reduce
Transmutation
Level: Sor/Wiz 3?
Components: V, S, M
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 min./level (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like
reduce person, except that the effect is not restricted by creature type.
If your caster level is 7th or higher, you can choose to shrink a creature by two size categories instead of one: reducing its height, length, and width to one-fourth; dividing its weight by 64; and giving it a +2 size bonus to Dexterity and a –4 size penalty to Strength (minimum of 1). The target's new size will also change its size modifiers to attack rolls, AC, and other combat actions such as grapple and bull rush.
If an
enlarge person is cast on a creature
greater reduced by two size categories it partially counters the effect so the creature is only diminished by one size category (as per
reduce person).
Material Components: A pinch of powdered iron.
If we were to follow the example of the SRD (
charm person,
charm monster and
dispel magic &
greater dispel magic), it'd require multiple spells - e.g.:
Enlarge Monster
Transmutation
Level: Sor/Wiz 3?
Components: V, S, M
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 min./level (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like
enlarge person, except that the effect is not restricted by creature type.
Reduce Monster
Transmutation
Level: Sor/Wiz 3?
Components: V, S, M
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 min./level (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like
reduce person, except that the effect is not restricted by creature type.
Greater Reduce Person
Transmutation
Level: Sor/Wiz 3?
Components: V, S, M
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 min./level (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like
reduce person, except that it can instantly diminish a humanoid creature by two size categories instead of one, reducing its height, length, and width to one-fourth and dividing its weight by 64. The target attributes gains a +2 size bonus to Dexterity and a –4 size penalty to Strength (minimum of 1). Their new size will also change their size modifiers to attack rolls, AC and other combat actions such as grapple and bull rush.
An
enlarge person spell partially counteracts
greater reduce person, causing the target to only be reduced by one size category (effects as per
reduce person).
Greater Reduce Monster
Transmutation
Level: Sor/Wiz 4?
Components: V, S, M
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 min./level (D)
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like
greater reduce person, except that the effect is not restricted by creature type.