See, 5e seems to recognize the fundamental paradox of DMing. Strong rules systems attempt to reduce the uncertainty in the game, and hope to reduce the chances that a DM can ruin the game for you. The paradox is that the same strong system also makes it impossible for the DM to make the game exceptional as well. As you reduce the risk of bad DMing, you reduce the ability of the DM to make the adventure epic.
I like the fact that 5e is willing to let the DM aspire to greatness, rather than shackling him to the role of mere referee. The last few iterations of D&D (and Pathfinder) have felt far more like D&D: The Boardgame than what I played back in 1e. Sure, there might be fewer arguments about rules (notice I said "might" ... I'm not convinced it's actually true), but at what cost? I'd much rather have the chance of unforgettable and risk the occasional lousy than trade it for guaranteed mediocre...
When it comes to combat, I much prefer a game like D&D Minis (ie, a wargame experience) than grand roleplay.
The best for me would be pathfinders certainty in rules (ie, rules that are NOT vague), but D&D's 5e overall less cumbersome combat system. I like *less* rules and faster combat, but I wish they were more concise. I've even had brand new players to D&D comment on how ambiguous and vague the rules are.
For me (and a few of my players) part of the fun is mastering the system given a consistent set of boundaries. From the DM's point of view, that is creating challenging encounters within the boundaries of the rules, and for the players that is defeating those encounters also within the boundary of the rules.
When the rules are unclear, a certain amount satisfaction in that style of mastery is robbed. Players are unsure of how the next ruling might turn out, and DMs are unsure of how the next combat may turn out, what vague rule may pop up and surprise them, etc.
Now I realise that many people were clamouring for rulings and not rules, I understand this, but for me and my table this is certainly both an adjustment and learning experience.
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