I get that, but all we can control is what we ask for. In this case, more content with no loss in standards. I could just as easily say that Mistwell's concerns will lead to lowered quality because the lack of sales will lead to a stagnant design team, and Hasbro will let the budget shrivel to nothing, further eroding quality.
So far, they're not seeing a lack of sales. In fact, so far, every report from both them and outside objective sources is that things are selling very well for them. So that's a leap in logic that, so far, hasn't materialized.
More output doesn't necessarily lead to worse content, especially when we're talking an extra book or two a year, so I find the argument that it does to be tendentious.
Assuming that employees are slacking, and if you just gave them more to do in the same number of hours and for the same pay will get you more production, isn't logical. And, we're not talking about an extra book or two - you gave us the example, and your example is double the output. You cannot get double output from people without adding more people and/or more pay, and they don't magically get those just because you want more. In fact, they don't make the money until the product sells, and they don't sell the product until they produce it, so doubling production immediately causes a budget issue for them. Realistically, if you double production but keep staffing and pay the same you're going to see a drop-off in quality control somewhere, whether in editing, or playtesting, or formatting, or somewhere. It's just not a realistic perspective in my opinion, but even if you think it is, all I am asking from you is that you accept others see it differently and that contrary opinion is as valid as yours on this topic.
Also, a tendentious argument which you are biased against to begin with is still a relevant argument. Is it really that hard to admit there is another side to this issue which you simply disagree with based on personal preference?
Arguments with SOs tend to be the bottom of the barrel when it comes to logic and reason.
Again, not for me. They're pretty typical of life. It's weird - you keep assuming your perspective, on a host of topics, is universal. Anyway my point stands, you saying my argument is irrelevant is the same as you dismissing it. There is no real difference there.
No, I'm just saying your selfish arguments are unreasonable. And yes, "I want chocolate cake taken off the shelves because I can't control my spending" is a purely selfish argument.
First, your argument is just as selfish, and second, I made it quite clear there I don't want anything taken off the shelf and your analogy is vacuous. I am saying I want the same amount of cake currently on the shelf, YOU are asking for a change here not me. Except your change harms my interests. Just as the current status quo hurts your interests. Both are selfish, in that we are both expressing what's best for each of us. That doesn't make either of our views irrelevant.
But all of this is academic. If you never want to say "no" to your players
And that's just a blatant misrepresentation of what I said not worth a response. You want to talk about what I actually said then cool. You want to strawman me, go play that game somewhere else.