fuindordm
Adventurer
So, here's a new topic for the conversation on psionics.
I think we all agree that psionics should not be able to do things like summon elementals, turn someone into a toad, and reproduce many other classic spells.
What abilities should be unique to psionics, and difficult or impossible to reproduce using magic?
Here are a few ideas to get the ball rolling:
* Mind probe -- telepaths acquiring knowledge without the subject needing to speak
* Cause/cure insanity
* Lucid dreaming/enter others' dreams
* Create "monsters" on the fly from their imagination or subconscious (metacreativity)
* Long range telekinesis with fine motor control
It would be great if we could come up with a few signature abilities for the six classic disciplines.
I think we all agree that psionics should not be able to do things like summon elementals, turn someone into a toad, and reproduce many other classic spells.
What abilities should be unique to psionics, and difficult or impossible to reproduce using magic?
Here are a few ideas to get the ball rolling:
* Mind probe -- telepaths acquiring knowledge without the subject needing to speak
* Cause/cure insanity
* Lucid dreaming/enter others' dreams
* Create "monsters" on the fly from their imagination or subconscious (metacreativity)
* Long range telekinesis with fine motor control
It would be great if we could come up with a few signature abilities for the six classic disciplines.