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D&D 5E Rage of Demons more details.

Hussar

Legend
Looking at the postcards that were posted from Gen Con, Demogorgon causes the slightest tension to inspire homicidal rage. Mix that with a drow city, which is a pretty tense place to begin with, and, depending on the range of the effect, Demogorgon wouldn't have to do much of anything to destroy the city. He just walks the streets and everyone starts killing each other.

Which sounds just about right for the manifestation of a demon in a city. Fantastic idea.
 

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pontinyc

Explorer
I was under the impression that sections of the module were playable at Gen Con. Is there really no information coming out of the convention about it other than the photos of the post cards? Any info would be greatly appreciated, thanks!
 

More importantly, is it possible to gatecrash the fungi wedding and propose yourself as an alternative groom? I can think of no finer way for a character to exit a campaign, than to get married to the evil demon overlordess of all fungi in a tripped up psychadelic festival.
 

Wolf118

Explorer
Or do Wedding Crashers, D&D-style. Who knows what kind of hot demonic bridesmaids she's going to have? Plus all those single succubi looking for a man in their lives...
 


weldon

Explorer
I was under the impression that sections of the module were playable at Gen Con. Is there really no information coming out of the convention about it other than the photos of the post cards? Any info would be greatly appreciated, thanks!

There were some Adventurer's League modules for the new season, but these are different from the Rage of Demons adventure path book.
 

Take a look at the new art for Zuggtmoy

Zuggtmoy.jpg
 

Prism

Explorer
I use more of a Michael Moorcock view of deities.

They get power from worshipers, etc, but didn't create the universe or worlds. A few "creator" deities may have made a unique race. They are gods, but not COSMIC GODS...

And there are a lot of them.

I do have five COSMIC GODS who created ALL, but they don't intervene or hang out on the material. Those are the ones that its impossible to kill, above swords etc.

The "small gods" still have avatars, are difficult to kill, but could theoretically be slain by something else of godlike power or artifact. (P.S. hence why Ma Yuan is the killer of the gods, he's got an amulet, see 1st edition D&D)

This is similar to how Ed Greenwood envisioned the Realms gods from this quote

"my way was to think of the universe as having its own rules of existence that shaped and contained/limited the gods in the same way it did mortals (these were, after all, fallible gods, not all-seeing, all-knowing, supreme deities, because the moment you have more than one divine being, and deities in opposition to one another, no one can be supreme, or the conflict and the lesser deities will have been destroyed)"

http://realmssecretariat.com/unhistory-6

Even the greater gods like Mystra were somewhat limited. Ao would be an example of a god beyond mortal understanding
 


Queer Venger

Dungeon Master is my Daddy
I was under the impression that sections of the module were playable at Gen Con. Is there really no information coming out of the convention about it other than the photos of the post cards? Any info would be greatly appreciated, thanks!

The AL Rage of Demons organized play sessions were launched, not the Out of the Abyss module.
 

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