narayan
Explorer
Billanverthorne
If the hounds attack beat your AC it also means its fangs managed to penetrate your armor and deal full damage. in D&D your AC represents more than just hitting you, it also represents your armors ability to absorb/deflect damage. That's why there's flat footed AC, touch AC, etc. to differentiate the difference between what gets through your armor and what doesn't. Nice try though
Hound #3: (Grapple Check to resist Billanverthorne, DC 19: = 15, Fail)
With a mighty heave you throw Hound #3 off your arm which goes sprawling with a painful yelp.
Billanverthorne: (Fate Pool Grapple Check to throw off Hound #1: = 23)
Hound #1: (Grapple check to resist Billanverthorne, DC 23: = 23, Succeeds)
Unfortunately you are not able to throw off Hound #1 so easily, and thus cannot move from your current spot without making another opposed grapple check first.
<End of Round 4>
__________________________________________________ _________
__________________________________________
<Start of Round 5>
Bleeding Damage ( * )
Fire Damage ( # )
Cold Damage ( @ )
Spell Damage ( ^ )
Poison Damage ( ! )
The order of initiative is:
(23) Billanverthorne (-7, -5)
(21) Hobgoblin Scout
(21) Fiendish Hound #2
(10) Fiendish Hound #1
(4) Fiendish Hound #3 (-11)(2/3 Move)
(-) Fiendish Hound #4 (-10)(-1 to all checks from arrow)(-5)(Unconscious)
__________________________________________________ ________
[Billanverthorne: I re rolled your initiative because of a tie with the Hobgoblin Scout. It is your turn. What do you do?]
Bill attempts to break the grapple! (Roll: 19, I'm hoping that made it!)
If I am free of the grapple, I step one square away into the spot you mentioned, with 75% cover.
At that point, I take a swing at the nearest adjacent hound, trying to clip his legs, as before. (Roll: 9, miss. Rats!)
(Bill's new initiative: 13.)
[The bite that landed in the gut: the steel breastplate didn't absorb any of that damage? Just wondering.]
If the hounds attack beat your AC it also means its fangs managed to penetrate your armor and deal full damage. in D&D your AC represents more than just hitting you, it also represents your armors ability to absorb/deflect damage. That's why there's flat footed AC, touch AC, etc. to differentiate the difference between what gets through your armor and what doesn't. Nice try though

Hound #3: (Grapple Check to resist Billanverthorne, DC 19: = 15, Fail)
With a mighty heave you throw Hound #3 off your arm which goes sprawling with a painful yelp.
Billanverthorne: (Fate Pool Grapple Check to throw off Hound #1: = 23)
Hound #1: (Grapple check to resist Billanverthorne, DC 23: = 23, Succeeds)
Unfortunately you are not able to throw off Hound #1 so easily, and thus cannot move from your current spot without making another opposed grapple check first.
<End of Round 4>
__________________________________________________ _________
__________________________________________
<Start of Round 5>
Bleeding Damage ( * )
Fire Damage ( # )
Cold Damage ( @ )
Spell Damage ( ^ )
Poison Damage ( ! )
The order of initiative is:
(23) Billanverthorne (-7, -5)
(21) Hobgoblin Scout
(21) Fiendish Hound #2
(10) Fiendish Hound #1
(4) Fiendish Hound #3 (-11)(2/3 Move)
(-) Fiendish Hound #4 (-10)(-1 to all checks from arrow)(-5)(Unconscious)
__________________________________________________ ________
[Billanverthorne: I re rolled your initiative because of a tie with the Hobgoblin Scout. It is your turn. What do you do?]
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