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D&D 5E Open Interpretation Inspirational Healing Compromise.

What do you think of an open interpretation compromise.

  • Yes, let each table/player decide if it's magical or not.

    Votes: 41 51.3%
  • No, inspirational healing must explicit be non-magical.

    Votes: 12 15.0%
  • No, all healing must explicit be magical.

    Votes: 12 15.0%
  • Something else. Possibly taco or a citric curry.

    Votes: 15 18.8%

second wind, hit dice, healing over night, short rests, and battle master fighter are all comprmises... so is the inspired leadership feat... your turn
That slightly mitigates the wait for the actual Warlord. I'll spot that as meeting 'waiting over a year' half way. What else you got?
 
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Not something the Warlord was really able to do, surges weren't /that/ big in 4e.
whats the matter with "As an action you can make an ally spend a hitdie and get a bonus equal to your CHa, this is a supernatural ability that doesn't work in dead or anti magic fields..."
I'll give you some actual options:
The Warlord works in a way exactly true to it's concept and past execution. Don't like it, don't play it, ban it, house-rule it until you do.
no exceptable at all no class has gotten that and there is no reason one should now

The Warlord works in a way exactly true to it's concept and past execution. But, side-bar fluff text opens up the possibility that some people may believe it's actually magical on some level, and doesn't explicitly say they're wrong.
what about the reverse, a mystic class with a sidebar about non magic fluff...



Mike Mearls tweets that 5e simply isn't for fans of 4e, and gives them an address where they can send all their 5e products for a full refund.
I have warm cozy dreams like that...
 


I'll spot that as meeting 'waiting over a year' half way. What else you got?

your not waiting, you got your answer Battlemaster +feat with maybe some bard refluff... that's it... now you can include the new rouge mastermind...

take 3 levels of rogue and 4 of fighter, take the inspire feat... boom your warlord...
 

Technically, the definition of a good compromise is that both parties are a little unhappy. So, success? :)

Still trying to wrap my head around the Great Hit Point Wars. Imagining it's like the Clone Wars- it probably sounds really cool, until George Lucas over-explains it.

the problem is that hitpoints don't work... shhh it's a secrete... but they have stood the test of time because we as players don't like change. (By the way both pro and anti warlord fit that bill) so we argue over other things and ignore that HP is silly and serving too many masters...
 

Cleric's heal - "I who served you well ask for help!"
Druid's heal - "Anmnsdgjnsdjsfdnm vlkofdsk"
Bard's heal - "Annie, are you OK? So, Annie, are you OK? Are you OK, Annie?"
Warlord's heal - "You are all my childreeen!"

Yea, we definitely need a handbook for this.
 

Still trying to wrap my head around the Great Hit Point Wars.
I guess we could dress it up a little by going all the way back to the early days of the game. One thing D&D did that some folks had trouble grokking was to make PCs more durable as they leveled. Their hps went up, and their saving throws got better. So a high-level character could survive being 'hit' by dozens of arrows, falling off a 100' cliff, or drinking gallons of poison. Criticism got pretty vicious, and some of the most celebrated non-D&D games of the early hobby very pointedly did not do anything similar.

In 1979, EGG published an extensive explanation of hps (and a less verbose one of saves) that tried to rationalize the mechanics. Some people shrugged and said 'OK,' and others shrugged and said 'no way,' and came up with other rationalizations. Neither official nor fan rationalizations really worked perfectly, though - most had serious issues with healing not be proportional, just for one example.

So, 2e ignore hps almost entirely, and 3e only hints at the AD&D explanation. So folks who have been using their own rationalizations, however weird baroque or unworkable get entrenched and forget the official version.

4e and 5e use something closer to, but like 3e much terser than, that old 1e AD&D rationalization.

4e had the edition war, and re-visiting the long-ignored issue of hps really not quite ever having made sense, became one of the many lame, contrived skirmishes of that shameful period of the game's history.

your not waiting, you got your answer Battlemaster +feat with maybe some bard refluff... that's it... now you can include the new rouge mastermind...

take 3 levels of rogue and 4 of fighter, take the inspire feat... boom your warlord...
If that's how you feel about it, I'll spot you only two months of the wait instead of half.
 
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I'll give you some actual options:

The Warlord works in a way true to it's concept and past execution. Don't like it, don't play it, ban it, house-rule it until you do.
The Warlord works in a way true to it's concept and past execution. But, side-bar fluff text opens up the possibility that some people may believe it's actually magical on some level, and doesn't explicitly say they're wrong.
The Warlord works in a way true to it's concept and past execution, but it's part of the advanced game and not legal for AL play. Don't like it, don't opt into it.
Mike Mearls tweets that 5e simply isn't for fans of 4e, and gives them an address where they can send all their 5e products for a full refund.

So, the only options that work for you is "Do it my way or don't use it."

This thread, like the 174 page one before it, is pointless then. You won't accept any compromise except the full 4e class. You want the 4e class go play 4e.
 

Nope. I'm still waiting for a Warlord. What you described doesn't cut it. I've made it perfectly clear, by analogy, how the assertion that Battlemaster=Warlord is utterly absurd. Your repeating it won't make it so.

Like I said, the Battlemaster having a couple of maneuver that slightly resemble something a warlord might do is worth a few of months of the over a year it's been.

If that's all you got, I'll have to insist the Warlord be errata'd into the PH /and the battlemaster removed/.

You don't even play 5E and the BM is the best fighter in the game. I'll give you $3 for a months subscription to EN5ider so you can check out the noble class.

If you insist on an exact replication of the warlord you are gonna be outta luck just like domains and spellcasters do not quite match 3.5 spells either.

But be honest Tony thats not the point is it? We know what group you belonged to on the wotc boards and your agenda has not changef since 2010. Im not a fan of 4E and even I allow the noble into my 5E games.

5E will never satisfy you though since its not 4.5. Beats me why you keep trolling boards for a game you do not play.
 

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