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D&D 5E Open Interpretation Inspirational Healing Compromise.

What do you think of an open interpretation compromise.

  • Yes, let each table/player decide if it's magical or not.

    Votes: 41 51.3%
  • No, inspirational healing must explicit be non-magical.

    Votes: 12 15.0%
  • No, all healing must explicit be magical.

    Votes: 12 15.0%
  • Something else. Possibly taco or a citric curry.

    Votes: 15 18.8%

Huh. So you're saying that it takes confirmation bias to interpret "heal as well as a cleric" to mean "heal as well as a cleric."

Works for me.


That we have have moved the warlord threads does not mean normal board rules are in abeyance. Snarkiness is not going to serve you well at all here.

We expect you to show basic respect for your fellow posters in these discussions, like all other threads. If you cannot do that, please step away from the discussion.
 

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I gotta back Rem up on this one. Maybe it's not everybody and maybe it's not even most, but certainly my perception is of repeated insistence that the W can "heal as well as a cleric". Maybe it's the same guy posting over and over and I just haven't noticed, but I haven't seen many W-proponents stepping up and saying "No, no, no, that's not necessary."

Huh. So you're saying that it takes confirmation bias to interpret "heal as well as a cleric" to mean "heal as well as a cleric."

Works for me.

I gave Rem a [Citation Needed] because I was saying I do not believe anyone who is actively advocating for warlords wants them to heal as well on average as a cleric. I believe that any such cases are down to misunderstandings by you, Rem, and other people opposing Warlords.

Because the cold hard fact is that a 4e Warlord which went flat out on healing could heal about as well as a mediocre cleric. But they could do the job - providing extra endurance and having/being a panic button. That the cleric then was the class of choice for excessive healing above and beyond what was needed to do the job, while the warlord was the class of choice for force multiplying and preventing attacks landing doesn't mean they didn't both do the same basic job although with a lot of variation in how they did it.

Needing to do the job != needing to do the job the same way. And anyone saying that the warlord needs to heal as well as a cleric is not asking for anything like the 4e warlord. So people don't read statements that might be possible to interpret that way in that way because they are blatantly not anything to do with historical warlords.
 

I gave Rem a [Citation Needed] because I was saying I do not believe anyone who is actively advocating for warlords wants them to heal as well on average as a cleric. I believe that any such cases are down to misunderstandings by you, Rem, and other people opposing Warlords.

Because the cold hard fact is that a 4e Warlord which went flat out on healing could heal about as well as a mediocre cleric. But they could do the job - providing extra endurance and having/being a panic button. That the cleric then was the class of choice for excessive healing above and beyond what was needed to do the job, while the warlord was the class of choice for force multiplying and preventing attacks landing doesn't mean they didn't both do the same basic job although with a lot of variation in how they did it.

Needing to do the job != needing to do the job the same way. And anyone saying that the warlord needs to heal as well as a cleric is not asking for anything like the 4e warlord. So people don't read statements that might be possible to interpret that way in that way because they are blatantly not anything to do with historical warlords.

I have in the past asked for them to be comparable to clerics... I know it's an odd but I don't mean equal. I mean hey if a warlord has x y and z cool unqie abilities, and slightly better combat but say 75% of the buffing and 66% of the healing of the cleric would be great...
 




Just to summarize some the proposed compromises mentioned in this thread:

"Inspiring Word: Some say the inspiration is similar to the bards magic, others believe that there is blood of the kings running through their veins, or the power of faith and devotion towards your comrades like a paladin, yet others simply see only hard work and practice at choosing the right words. Yet no one can deny that the words seem to resonate in whoever hears it, having an impact far beyond your average encouragement."

Words and Deeds
Just as bards use language to tap into the primal forces of creation, so do warlords. A warlord's words can restore vigor to a wounded solider, empower him to fight longer, harder, or better than he had before. This is not merely the skill of a gifted orator or the demands of a drill-sergeant; a warlord draws on something extra to lace his words and inspire his allies.

Likewise, a warlord has gifted insight beyond mundane battle tactics. He draws on an almost unnatural ability to predict the flow of battle, react to changes in an instant, and know exactly where to be to get the most advantage for his companions. This sixth-sense-like ability allows him to have allies move into position, call out openings even trained fighters may miss, and coordinate actions that can make even rag-tag bands work like well-oiled fighting units.

Sidebar: Some attribute the extraordinary abilities of famous Warlords to a divine heritage or blessing, or some supernatural connection to primal forces of conflict, or even simply to luck or fate. Some say that there must be more than just charisma or brilliance - perhaps the mystic secrets of some militant cabal left over from some forgotten empire, or a subtle magic of word & deed that doesn't follow the same laws as the mighty magic of spell-casters - behind a Warlord's string of improbable victories. Most Warlords would agree: there is something greater than themselves that deserves the credit for those victories - their allies.


Yeah, get that out of the sidebar and put it in the main box and I'm there with bells on.

Warlord
Noble Dragonborn make the last stand of a vanishing empire, a young recruit picks up her slain commander's banner and rallies her fellows to victory, an elf plans a cunning ambush for hated orcish enemies, a plucky sidekick's cry for help spurs his heroes to action, villagers repel a bandit raid thanks to the training provided by a grizzled dwarven mercenary, when all is darkness a friend's voice calls you back from the brink to stand and fight on. Sometimes they are heroes, sometimes they stand behind the heroes and fade into the mists of history, but when few stand against many, when the fortunes of war shift, when odds are defied and victory snatched from the jaws of defeat, as like as not, a Warlord was involved.

Some attribute the extraordinary abilities of famous Warlords to a divine heritage or blessing, or some supernatural connection to primal forces of conflict, or even simply to luck or fate. Some say that there must be more than just charismatic leadership or tactical brilliance - perhaps the mystic secrets of some militant cabal left over from some forgotten empire, or a subtle magic of word & deed that doesn't follow the same laws as the mighty magic of wizards and their ilk - behind a Warlord's string of improbable victories. Most Warlords would agree. There is something greater than themselves that deserves the credit for those victories: their allies.

Whatever the source of their extraordinary accomplishments, Warlords are an asset to any party seeking victory in battle... blah, blah, blah...

....and *insert an awesome 5e class here*
 
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