GafferGamgee
First Post
Hello, I am new to 5e and I have been playing D&D5e since July. (note: I am really not that new to D&D... played it as a teenager.)
I created a fighter to begin with, to get into an Adventurers League game quickly. Things have gone well. I chose to take the two-weapon fighting style. This is a style choice for any Fighter. This allows you add your ability (STR or DEX) modifier to the damage of the off-hand attack. Otherwise, you may fight with two weapons, Secondly, I chose the dual-wielder feat to be able to use two larger one-handed weapons at the same time.
Two-weapon fighting is open to all characters. The PHB page 195, says "you can use a bonus action to attack with another light melee weapon." There is no added damage modifier to the off-hand attack. This section does not say anything about being penalized to hit with the off-hand weapon. Thankfully, then, the attack rolls have the same exact rules.
At low levels (below level 5) my fighter could do either do two attack rolls, -or- one attack roll for dominant hand plus a bonus action, such as second wind. Here is how I think action surge works. (Correct me if I am wrong.) If I action-surged, then my fighter could do three attack rolls, that is, two rolls as normal, plus the third attack roll by my dominant-hand weapon.
Now, above level 5, things get more confusing. The extra attack feature (described in the PHB page 72) says "you can attack twice, instead of once, whenever you take the attack action on your turn. " So, does my fighter roll 4 times, that is, two rolls for each hand? Does my fighter roll 3 times, that is, twice for my dominant hand, and once for my off-hand?
Second question. Does action surge give my fighter two more attacks above the normal? (normal being defined as whatever the correct number is. See the last paragraph.)
Next. I have chosen Battlemaster as my archetype. Now, Battlemaster allows for 16 specialty moves. (Each fighter has to pick 3 specialty moves at low levels.) How do the two-weapon fighting feature and extra attack features affect the specialty moves? (Persons who could comprehensively answer this question are officially super-smart.)
Next question. Can I use a dash to move 60 ft (2*30ft) and then use an action surge to do an attack (or two)? Can I dash and do a second wind?
I created a fighter to begin with, to get into an Adventurers League game quickly. Things have gone well. I chose to take the two-weapon fighting style. This is a style choice for any Fighter. This allows you add your ability (STR or DEX) modifier to the damage of the off-hand attack. Otherwise, you may fight with two weapons, Secondly, I chose the dual-wielder feat to be able to use two larger one-handed weapons at the same time.
Two-weapon fighting is open to all characters. The PHB page 195, says "you can use a bonus action to attack with another light melee weapon." There is no added damage modifier to the off-hand attack. This section does not say anything about being penalized to hit with the off-hand weapon. Thankfully, then, the attack rolls have the same exact rules.
At low levels (below level 5) my fighter could do either do two attack rolls, -or- one attack roll for dominant hand plus a bonus action, such as second wind. Here is how I think action surge works. (Correct me if I am wrong.) If I action-surged, then my fighter could do three attack rolls, that is, two rolls as normal, plus the third attack roll by my dominant-hand weapon.
Now, above level 5, things get more confusing. The extra attack feature (described in the PHB page 72) says "you can attack twice, instead of once, whenever you take the attack action on your turn. " So, does my fighter roll 4 times, that is, two rolls for each hand? Does my fighter roll 3 times, that is, twice for my dominant hand, and once for my off-hand?
Second question. Does action surge give my fighter two more attacks above the normal? (normal being defined as whatever the correct number is. See the last paragraph.)
Next. I have chosen Battlemaster as my archetype. Now, Battlemaster allows for 16 specialty moves. (Each fighter has to pick 3 specialty moves at low levels.) How do the two-weapon fighting feature and extra attack features affect the specialty moves? (Persons who could comprehensively answer this question are officially super-smart.)
Next question. Can I use a dash to move 60 ft (2*30ft) and then use an action surge to do an attack (or two)? Can I dash and do a second wind?