Tyranthraxus
Explorer
That was 15 years ago? There are 16 -17 year olds that have never played that nor ever will! Time erases all gamer memories 

It's not a virtual tabletop, it's a video game; albeit one with apparently a robust asymmetrical multiplayer mode that is riffing off of tabletop gaming.
We have no particular evidence that they aren't focusing on story in making the game: just that marketing is favoring the multiplayer mode.
Try divinity original sin. It isn't d&d based but it is very RPG, and the combat is turn based with some very good features.I never wanted SCL to be a virtual tabletop/I don't think SCL is trying to be a virtual tabletop. It is, as you say, a Diablo-style (or more accurately, a Gauntlet-style) action videogame with RPG elements, flavored with D&D terms and spell names.
I'm excited to give it a try. But man... I really want a turn-based game that actually and accurately 100% replicates the rules in the 5E PHB.
Closest thing I've found to D&D-as-it's-played-at-a-real-table is Banner Saga. Turn-based combat, with role-playing-based (as in, making choices based on your understanding of the motivations and values of the character whose role you're playing) strategic/story decisions.
That game is so great.
How many did it win?The game was nominated best RPG of this year's E3 by many groups like IGN. It sounds like they have yet to publicly reveal critical features (e.g. dungeon sharing, quest chains), which may be part of the reason why so many folks online seem to be underwhelmed by the game.
How many did it win?
Looking at the list of IGN nominations (http://ca.ign.com/articles/2015/06/16/igns-best-of-e3-2015-awards), it looks like the nomination criteria is pretty slight. Like maybe being at 3E