I'm a big fan of the Book Depository too. Not only is delivery free, but it's also generally faster than Amazon's.
Your review of the review cold use an editor. Like, now.
These sentences are the crux of the complaint. You (and others) wanted two BIG books. A campaign setting and making a large splatbook. But this very much wasn't that book.This should have been two books or at least big enough to do the job, its neither. Too much gets left out, too much of what should have been in the book isn't in it. It fails as a campaign setting book for the Forgotten Realms and it fails as a player's guide to the realms type book.
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If this had been two books or a larger book, and some better choices for proiritizing space had been made this could have been amazing, now its going disappoint many.
I imagine there was a word limit for the bard, or some dead space that needed to be filled. Or a bard archetype got cut and they needed to fill it. Or maybe, just maybe, it was decided there needed to be more information on these instruments, which is absent from the PHB. Right now there's just a list on page 154 of the PHB, which isn't very useful for people who don't know what a shawm or viol is.I don't blame Green Ronin for this, alot of the writing is good in parts and entertaining as they had the space to make it for the most part, although there is some wtf stuff like why does it have filler content like bard instruments in a book starved for space to begin with as the escapist points out.
Yeah, that was a poor choice of words.If your looking for player content, don't bother they're far less then a plathora of options as the Escapist points out.
I like the limit. It's much easier than the "everything goes" of Living Greyhawk or Living Forgotten Realms where keeping track of all potentially available books for a character was a chore.And to top it off you can use the Elemental Evil Companion or SCAG, not both, so you can't be a Goliath Purple Dragon Knight or Undying Warlock because I guess that would be over powered ;p.
Except they'd never charge $20 for a book this size. Paizo charges $30 for a 160-page hardcover. $40 is high but in line with the other 5e books's higher price point.The Escapist is right this is a $20 book, but they're charging $50 in Canada +tax.
When has Hasbro every sold anything ever? They wouldn't. At best they'd licence the RPG rights.Do everyone a favour and sell D&D, including 5e and the realms to Paizo, but keep the movie rights and stuff, which is the part Hasbro actually cares about.
This is only a first impressions view, but I strongly disagree. There is not enough crunch in this book to make a comparison to the 4e FRPG a favourable comparison. Unlike Pathfinder or 4th Ed this is not a book where everyone needs to own it. This is a "maximum of 1 per table" supplement. I'll be advising my players not to buy it. Any fluff they want I can put on the campaign wiki. Any mechanics they want I can let them copy from the book in 5 minutes. If someone is ultra desperate to read it, they can borrow mine for a couple of weeks (with the caveat that all descriptions of outside the Sword Coast are based on rumour and hearsay and do not present an accurate view of the region).As I've said elsewhere, this is a player's guide. People should be comparing it to books like 3e's Player's Guide to Faerûn and 4e's Forgotten Realms Player's Guide, not to campaign setting guides.
The amount of crunch is beside the point. It's the style of the thing. The Sword Coast Adventurer's Guide is more in the *style* of the PGtF and FRPG than the FRCS or FRCG. It's intended more for players. Yes, it might not have enough stuff in it for some people's tastes, but that doesn't mean it wasn't designed as a player's guide, rather than a full campaign setting.This is only a first impressions view, but I strongly disagree. There is not enough crunch in this book to make a comparison to the 4e FRPG a favourable comparison.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.