For a pure Warlock using standard spell slots instead of spell points,
Wait...there's an option for Warlocks to use spell points?
-Eric
For a pure Warlock using standard spell slots instead of spell points,
Wait...there's an option for Warlocks to use spell points?
-Eric
Looks like I picked the wrong week to quit replying to quotes.
DMG has a spell point variant at the back. It's straightforward to convert it for warlock use.Wait...there's an option for Warlocks to use spell points?
-Eric
I am serious. And don't call me Shirley.<deadpan> Surely you can't be serious.
DMG has a spell point variant at the back. It's straightforward to convert it for warlock use.
Agreed. My assassin/shadow monk/feypact bladelock loves to use hex strategically, less so for damage. For example, being able to force disadvantage on my prey's Wisdom checks makes it far more likely that I can successfully hide from them.Personally I think the no-save disadvantage to checks is far, far more potent than the damage. Anyone can deal damage. Being able to subtly force disadvantage on a wide variety of checks is pretty rare.
My Paladin/Warlock is perfectly happy with hex.
I use my paladin slots to cast hex, and my (short rest) warlock slots to Smite.
The rules are written for simplicity and ease of use. They are not written to avoid this kind of abuse because that is wasted effort. There will always be a way to abuse them.
Otherwise there would be a blurb about Warlock sacrifices.
If you want there to be a thing about Warlock sacrifices in your game, there is nothing wrong with making that happen.
Say you were inspired by this rules abuse if you like.
Or if you think Warlocks are underpowered give them a free casting of Hex every day.
But call it what it is.
So you're saying that your paladin is happy being able to cast hex, and your warlock is happy being able to smite...