I'm A Banana
Potassium-Rich
I'm tryin' to wrap my head around this apparent contradiction:
So the player's RP is a problem because he makes the game entirely about his character's crusade and no one else can do anything....and yet....
...so it's not really a problem.
The clarity that I can find seems related to this:
If it's not actually disruptive, then there's no actual problem here.
If it IS actually disruptive, then you don't need the Oath of Vengeance to tell you to tell the player to stop being a dink. You can tell the player to stop being a dink regardless of their class, race, or oath, no matter what the rulebooks say, even if they are roleplaying their character PERFECTLY.
On another note, there's this:
CyanideSprite said:...there (is) almost no campaign where this is productive. The sociopathic quality should be the exception, not the rule.
...
The game can hardly progress if we are constantly having to deal with his stuff. He's driving the action away from what everyone else wants to do. They might be having fun doing whatever but they don't have the freedom to role play and do their things when he gets all zealous.
So the player's RP is a problem because he makes the game entirely about his character's crusade and no one else can do anything....and yet....
CyanideSprite said:I never said the other players are not having fun.
...
It's all heavy stuff and great meaty narrative goodness
...so it's not really a problem.
The clarity that I can find seems related to this:
...which makes it sound like you want it to be against the rules for him to be a spotlight hog like this, and are frustrated that it is not explicitly against the rules, despite the fact that apparently no one has a real problem with him being a spotlight hog.But the main point is that there should be more specific consequences for divine based characters like Oath of Vengeance Paladins
If it's not actually disruptive, then there's no actual problem here.
If it IS actually disruptive, then you don't need the Oath of Vengeance to tell you to tell the player to stop being a dink. You can tell the player to stop being a dink regardless of their class, race, or oath, no matter what the rulebooks say, even if they are roleplaying their character PERFECTLY.
On another note, there's this:
It sounds like you're pretty angry, but you might want to reconsider the aggression you're responding with. It's against the rules of ENWorld. You're pretty new here, so maybe you missed 'em, but if the attitude continues, you may be asked to leave shortly.You can take up a know-it-all attitude and say "Well if *I* was the player, I wouldn't be disruptive at all, or if *I* was the DM this would never happen", but you're not helpful, you're barely paying attention to the discussion, and you're free to go to a mirror and give yourself all the smiles and praise you need for being a Stepford tabletop gamer.
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