Horwath
Legend
As we all know medicine has very few uses. So lets add a few.
Short rest healing, while you perform short rest you can make medicine check for up to 6 people. Depending on the roll you get maximum amount of HP from spent hit dices for that short rest.
roll 15 for 1 die max, 20 for 2 dices, 25 for 3, etc...
you can spend a charge from healers kit to gain advantage on this role. Roll for each person separately.
During long rest you can spend 2hrs of long rest on tending up to 6 people. Roll medicine, for roll of 15 they regain 75% of HD(round up), for roll of 20 they regain 100%. Again you can spend a healers kit for advantage on roll.
You can spend a charge from healers kit as a meterial component while casting any healing spell. Spell heals extra HP equal to your prof bonus + spell level.
Short rest healing, while you perform short rest you can make medicine check for up to 6 people. Depending on the roll you get maximum amount of HP from spent hit dices for that short rest.
roll 15 for 1 die max, 20 for 2 dices, 25 for 3, etc...
you can spend a charge from healers kit to gain advantage on this role. Roll for each person separately.
During long rest you can spend 2hrs of long rest on tending up to 6 people. Roll medicine, for roll of 15 they regain 75% of HD(round up), for roll of 20 they regain 100%. Again you can spend a healers kit for advantage on roll.
You can spend a charge from healers kit as a meterial component while casting any healing spell. Spell heals extra HP equal to your prof bonus + spell level.