Maxperson
Morkus from Orkus
Yes.
You should, since you use it. I on the other hand have never posted here with the intent to deceive.
Yes.
The problem is that [MENTION=6787503]Hriston[/MENTION] also spoke of making decisions to the best of the player's abilities as opposed to the character's abilities. If the player knows what the London Underground is, making a decision to the best of his abilities means making the decision using that knowledge. Making a check to see whether his character knows something he knows would be "mak[ing] stupid decisions for your character based on the OOC knowledge that the character has an Intelligence of 5", which Hriston has taken a stand against. I don't think anyone disputes that the Intelligence modifier should be applied as the rules say it is. What's at issue is all the times when the need for a check is ambiguous.Don't the rules handle this?
Eg upthread [MENTION=6787503]Hriston[/MENTION] gave the example of making a knowledge check to recall facts about the London Underground (or some other salient element of the gameworld). A PC with a low INT will suffer a penalty to that check, reflecting his/her weaker recall and reasoning abilities.
Presumably the character also suffers a penalty on attempts to decipher unfamiliar (but somewhat cognate, so in-principle decipherable) languages/dialects, and on INT-governed perception-style checks.
The complication is that already set out by other posters: a penalty to appropriate checks.
Don't the rules handle this?
Eg upthread [MENTION=6787503]Hriston[/MENTION] gave the example of making a knowledge check to recall facts about the London Underground (or some other salient element of the gameworld). A PC with a low INT will suffer a penalty to that check, reflecting his/her weaker recall and reasoning abilities.
You should, since you use it. I on the other hand have never posted here with the intent to deceive.
Stop harrasing me Mechapilot. Go bother someone who will take it.
That's not what I asked. I asked whether or not some portrayals were inconsistent with some ability scores. If Arthur the player has a character named Sherlock and plays him as a brilliant detective, but on the character sheet Sherlock's Intelligence score is 5, is this an inconsistency or not?
Max, I have no desire or intent to harass you. Those who know my history as a poster know that I don't do that, and that I try to be as civil as possible when conversing with others. There are many things that are worth my time, but intentionally trying to make someone else feel bad is not one of them. If you feel harassed by me, then, in the interest of promoting goodwill, from this point forward I will refrain from clicking either Xp or laughs for any of your posts.
Nice Strawman. I've not said there is an "Exactly this stupid" ideation for say a 5. I said a 5 is low and it's up to the player to roleplay it as low and not high. The rules determine that it is low, so it is low and needs to be roleplayed as low.
Stop harrasing me Mechapilot. Go bother someone who will take it.
If Otto's player established his or her character as believing that the London Underground is a political movement, then Otto's player would be contradicting that which was already established by acting as if Otto's did not believe that.
Before it is established, however, Otto's player is free to decide what Otto thinks the London Underground is. He or she may say Otto believes it to be a political movement or a railway system as he or she likes. If Otto's player said something like, "Otto tries to recall what the London Underground is based on what he's read ," then the DM can decide to call for an Intelligence check with an appropriate DC. At this point, Otto's Intelligence score comes into play by imparting a -3 modifier to the check (if Otto has an Intelligence of 5) and he is 15% less likely to recall what it is than another character with a 10 or 11 Intelligence.