JonnyP71
Explorer
Then if combat is not the key component in your party's level advancement, why would a combat powergamer not be welcomed in that party?
In the course of achieving the next milestone, there should be ample opportunity for each individual player to shine due to the DM basically earmarking events to characters.
As I've already said at least once, mainly it's because combat powergamers tend to focus on the combat part of D&D, the tactics, and the stats.
We don't, we're a RP heavy group - combat is often haphazard and chaotic at best, and very free-form - no grid, no precise measurements, tactics go out of the window quite frequently - and most importantly we don't take more than a few seconds to decide what we are doing each round. We're more interested in driving the storylines of our characters through their interactions with each other and the world around them. The DM is also a very strong improviser who creates a lot of lavish scenes where there is nothing to kill, but where we can spend hours exploring and roleplaying.
If the powergame player is also a strong roleplayer, is happy to go entire sessions without combat, capable of thinking outside of the numbers, doesn't get frustrated by our own PCs antics, and doesn't sit for ages trying to come up with 'perfect' combat actions every round, then they'd be ok. IF.