*standing ovation*
I just finished the Story Hour. There are so many things I would like to say, but I really don't know where to start without repeating what has been said before. I think the only new bit I can add is this: the story (plot) elements in your Story Hour are on par or surpass many published novels I have read. I think it stands up there with grand stories like Game of Thrones, the Dragonlance Saga and others. All this is to say - mighty impressive Sagiro! Thank you so much for the enjoyment - it was pure pleasure to read. Thanks to the players! And lastly, thanks to Steven for compiling the entire story making it easy to read!
For me, there were several areas where the story really shined. In no particular order they are:
1. The Crosser's Maze
2. The number of NPC's, including the depth of these characters whether they were on screen for half a page or were a consistent part of the story
3. Time weaving elements - the future, the past, history rewritten, NPCs from the past awoken in the present, Kibi ending as Abernia where he is in all parts of time, etc
4. The ability to go from cataclysmic story lines to more intimate story lines for the characters. In many ways this reminds me of the Avengers comics (and to some degree the first Avengers movie). I love that tone and you hit it perfectly.
5. The ability to make every character, even NPCs, important to the story arc. This is fantastically done.
6. Any posts which furthered the overall plot. When I reached these posts I was so drawn in that I wanted no distractions. I was literally glued to the story in these moments.
Now that I have the Story Hour completed, the Ventifact Colossus novel is next. Once that is completed you can be assured I will post a review. My review will be based on the merits of the book and I will separate it from the Story Hour. Since you are an aspiring (accomplished?) book author I suspect you would prefer feedback on how the book reads and stands on its own. I'm hoping its just as enjoyable, but to be honest I am worried...it has some major changes, some that I don't think I would have made in your position, but that is putting the cart before the horse as they say. I will let you know my thoughts once I've read it.
Lastly, if imitation is the sincerest form of flattery, then know that I will begin a new D&D campaign this fall and it will be based on your overall Story Hour. I did something similar with Chris Perkins' Iomandra campaign and it worked fantastically. I have a family, with a couple of kids, and freeing my mind from working on the details of the overall plot allows me to focus on the encounters and session pacing I want. Its kind of like using a published module but with way more flexibility. So, for this, thanks, again!
PS - My questions about the gods has been answered.
