What an odd assertion to make. Are you sure? Clearly you do not have me on ignore, because you can see and respond to me. So I'm not sure how you've missed all my posts in this thread.
I believe you may not fully grasp the debate as it stands. Because, lose how, exactly? And what parameters are you using to establish this opinion of yours in the first place? Your claims are unsupported and ephemeral.
Because you clearly struggle with reading comprehension:
I realize that people have various preferred role-playing styles, and value different non-mechanical aspects of characters. This isn't a thread about that. This is intended to be a thread about raw, by the book, standard assumptions, subclass effectiveness comparisons.
Since you also fail as basic math, the average benefit of Advantage/Disadvantage across the D20 spectrum is ~4.3. It changes with what number you need to roll to succeed, but a 10/11 is taken as the average. Simplified (and per PHB impact on passives, taking into account auto-misses/auto-hits on 1s and 20s) it comes out to around +-5. You literally are arguing with mathematics, yet another argument you are going to lose.
You have not, to my quick search through a few pages, posted a single Frenzy barbarian build. So, post one, or accept the fact that you're wrong about the effectiveness of a Frenzy barbarian versus a Totem barbarian, which is (and I'm repeating both myself and the OP here) the literal point of this entire thread.