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D&D 5E DM Help! My rogue always spams Hide as a bonus action, and i cant target him!

Caliban

Rules Monkey
They've said that 5e is written in natural language. They did not say that only some portions are written in natural language.

Well, it's pretty obvious that not all of it is "natural language". You yourself pointed out where the DME defined "Campaign" using terms specific to D&D.

Pretty sure terms like "Adventure", "Hit Points", "Experience Points", "Hit Dice", and "Level" all have meanings in D&D that are different than what "natural language" would suggest.
 

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Maxperson

Morkus from Orkus
Well, it's pretty obvious that not all of it is "natural language". You yourself pointed out where the DME defined "Campaign" using terms specific to D&D.

I actually pointed out where the DMG uses the natural language meaning of campaign and applies it to adventures.

Pretty sure terms like "Adventure", "Hit Points", "Experience Points", "Hit Dice", and "Level" all have meanings in D&D that are different than what "natural language" would suggest.
None of them do. "hit points" and "experience points" are not used outside of D&D, so the D&D usage would be the natural use. "Adventure" and "level" use the normal every day meanings of those words. People talk about higher and lower levels of expertise and skill all the time, and an adventure is an adventure is an adventure. I can have one wandering around Hawaii, or I can have one in Waterdeep.
 

Maxperson

Morkus from Orkus
You keep saying, "They," and I keep saying, "Who, when, and where?"

The game designers, and I can't remember where exactly. They let us know to interpret the edition through the natural usage of language. Google it, though. It's everywhere you look, because they said it and it spread. I saw it years ago when they said it.
 

Hriston

Dungeon Master of Middle-earth
The game designers, and I can't remember where exactly. They let us know to interpret the edition through the natural usage of language. Google it, though. It's everywhere you look, because they said it and it spread. I saw it years ago when they said it.

No, you google it and tell me where a dev actually said something that supports your claim.
 




pemerton

Legend
It strikes me as absolutely bizarre to claim that D&D - 5e or otherwise - doesn't use jargon.

Just to give one example, the word "fighter" in D&D doesn't typically denote a boxer or a type of aircraft, or even "one who fights". It denotes a member of a particular character class - which is a mechanical concept and aguably not an in-fiction concept at all!

Mutatis mutandis for warlock, wizard, cleric, sorcerer, barbarian, bard, rogue, thief, assassin, illusionist and (back in the day) magic-user.

The game designers, and I can't remember where exactly. They let us know to interpret the edition through the natural usage of language.
There was never any attempt to deny that the game would sometimes use jargon. Class names are the most ovious examples, but not the only ones.
 

Maxperson

Morkus from Orkus
It strikes me as absolutely bizarre to claim that D&D - 5e or otherwise - doesn't use jargon.

Just to give one example, the word "fighter" in D&D doesn't typically denote a boxer or a type of aircraft, or even "one who fights". It denotes a member of a particular character class - which is a mechanical concept and aguably not an in-fiction concept at all!
A fighter IS one who fights. That other classes also fight is beside the point.

Mutatis mutandis for warlock, wizard, cleric, sorcerer, barbarian, bard, rogue, thief, assassin, illusionist and (back in the day) magic-user.

There was never any attempt to deny that the game would sometimes use jargon. Class names are the most ovious examples, but not the only ones.
Class names also correspond to real world words that are similar in natural language. An illusionist is one who uses illusions. A sorcerer or wizard is one who uses magic, both in game and out. A warlock is also one who uses magic and is beholden to an entity, both in game and out. A cleric is a religious man who prays, both in game and out. The rest are no different.

Now, there is jargon that only exist in the game, such as hit points, but that's different from what is being discussed here. If the terminology exists outside of the game in normal language, that's how we're supposed to use it. "seen clearly" and "obscured" are also used similarly both in game and out, and are mutually exclusive.
 

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