• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Ranger Stealth - If you are traveling alone, you can move stealthily at a normal pace.???

pepeco

First Post
Hello everybody, realy nice make part of this community.
I have a doubt about my ranger character.
When Galahan(ranger 4º level) stay alone in wilderness, her normal pace is stealth but my DM ask to me a new check of stealth again when i have a new enconter with monster or others, is right?
I know that DM is a ruler but, i disagree, because i stay in stealth and i think that i don't need roll again.
Help me please.
 

Attachments

  • 4976536.jpg
    4976536.jpg
    85.1 KB · Views: 5,017
Last edited:

log in or register to remove this ad

jasper

Rotten DM
Yes if you traveling alone you move in stealth if you want too. You seem to saying.
You, "I should only roll 1 stealth roll for the whole day"
Dm, " Roll a new stealth roll between each encounter".
Since you didn't say it was in your favorite terrain or not. I assume you are skilled in Stealth. I will choose a happy medium. In your favorite terrain you roll 1 roll. Outside your favor terrain I want a roll between each encounter. No take backs either. If you announce you in stealth and roll lousy, you can not say you leaving stealth.
 

Horwath

Legend
Usually you should roll overland stealth when terrain changes. Dense forest becomes normal or even sparse. After crossing a clearing or a stream/river, being forced to roll acrobatics/athletics due to difficult terrain, after a rest, etc...
 

Wuzzard

First Post
Ranger Stealth - If you are traveling alon e, you can move stealthily at a normal pace.???

Moving stealthfully and making a stealth check are not the same thing. Moving stealthfully is something the PC is chosing to do. Making a stealth check is a tool the DM uses to resolve an uncertainty. The DM can ask you to make addititional stealth checks as the circumstances of the game change.


Sent from my iPad using EN World mobile app
 

Bawylie

A very OK person
It's your DM's decision.

But they're wrong, in my opinion.

If you were a player at my table, I would only ask you to roll for stealth at the precise moment that your stealthiness was uncertain.

In other words, you could sneak all day without rolling dice. But when you wanted to sneak past a guard or something, then I would ask for a roll. No sooner.


-Brad
 

seebs

Adventurer
I tend to make people roll consistently, because otherwise having to roll tells you there's something observing you...
 


pepeco

First Post
thank you so much
It's your DM's decision.

But they're wrong, in my opinion.

If you were a player at my table, I would only ask you to roll for stealth at the precise moment that your stealthiness was uncertain.

In other words, you could sneak all day without rolling dice. But when you wanted to sneak past a guard or something, then I would ask for a roll. No sooner.


-Brad
 

PHB says your Stealth check is contested by the Perception checks of other creatures until you are discovered or stop hiding. That's one roll, not several. If you have an encounter and you come out of hiding, for example to attack or interact with another creature, then you'll need to make a new Stealth check to hide again. But you say you stayed in Stealth, so I assume you were not detected, in which case your previous check should still apply. By the same token, if you make a bad Stealth roll, you should stick with that roll rather than continuing to roll until you get a 'good' result.

I see no reason in RAW why entering or leaving your favoured terrain should make any difference to your Stealth check. Nor can I see any reason to require you to make a new check when the terrain changes full stop: terrain affects another creature's Perception checks to find you, not your Stealth check per se. So if you step out of tall grass into a clearing, it doesn't change your Stealth check, but it may change another creature's chances of noticing you.

...Oh yes, forgot to say that it's still your DM's decision, but I hope you can persuade him or her to err on the side of fewer rather than more checks. After all, each additional check is an additional chance of failure.
 
Last edited:

AaronOfBarbaria

Adventurer
I tend to make people roll consistently, because otherwise having to roll tells you there's something observing you...
It doesn't matter if a player thinks something is observing their character or not. That knowledge doesn't change how their character can possibly act, nor does that knowledge inherently prevent the player from being able to play their character in whatever way the table expects of them.
 

Voidrunner's Codex

Remove ads

Top