JovialLichKing
First Post
Hey All,
I'm running my first game for first time players and they are about to complete their first quest! In an interesting improv moment, about halfway through our first session, I came up with the idea of a powerful evil nature druid/mage who I plan on making repeat appearances ("we'll meet again, my friends!" *shakes fist then vanishes) and who will cause trouble on their upcoming quests. So far, they've only seen him from a distance as he commanded a giant spider to attack the party on a mountain pass (and then he vanished into the wooded terrain above). Eventually, they'll have a direct encounter(s) with him, and possibly at the end of this first adventure.
I'm hoping to get help with...
- What I should use as his base class and where I should get that info from: Does the Monster Manual offer info on this or should I just pick the wizard or druid class from the PHB and build from there?
- How I should approach his stats considering that my players are just on the cusp of 2nd level.
- Would love some ideas on his custom spells or maybe evil ways of controlling nature to the detriment of the players.
Thanks for the help!
I'm running my first game for first time players and they are about to complete their first quest! In an interesting improv moment, about halfway through our first session, I came up with the idea of a powerful evil nature druid/mage who I plan on making repeat appearances ("we'll meet again, my friends!" *shakes fist then vanishes) and who will cause trouble on their upcoming quests. So far, they've only seen him from a distance as he commanded a giant spider to attack the party on a mountain pass (and then he vanished into the wooded terrain above). Eventually, they'll have a direct encounter(s) with him, and possibly at the end of this first adventure.
I'm hoping to get help with...
- What I should use as his base class and where I should get that info from: Does the Monster Manual offer info on this or should I just pick the wizard or druid class from the PHB and build from there?
- How I should approach his stats considering that my players are just on the cusp of 2nd level.
- Would love some ideas on his custom spells or maybe evil ways of controlling nature to the detriment of the players.
Thanks for the help!