Quote me doing so or stop muddying the conversation with your agenda. And an apology would be nice, if you can muster it.But it's okay to state your opinion or playstyle as fact?
Quote me doing so or stop muddying the conversation with your agenda. And an apology would be nice, if you can muster it.But it's okay to state your opinion or playstyle as fact?
First, if you do this, you're a jerk. What did the horse ever do to you?As far as I can tell you can, but I'm curious if the following examples hold true (or if I'm completely wrong in the first place).
(a). You're riding a horse out of combat and decide to "shove" it into the ground. Since the horse probably wasn't expecting you to be a source of danger, I'm thinking it's safe to assume that it's surprised, thus can't act on the first round of combat that you just initiated. You attempt the shove and succeed, forcing the horse prone (and you're probably thrown to the ground as well), effectively stopping it's movement until it can act next.
Numbers to note: If I'm doing the math right, a critter can be assumed to fall about 575 feet in the first round, assuming complete loss of lift and ability to act. Anything above that height, we'll just assume recovers safely, but needs to change it's underwear. Also, terminal velocity (about 200 ft/sec, allowing for some drag) kicks in at about the six-second mark, so, we can just assume anything after that is a stain.(b). What if you did it while riding on the back of a Wyvern? Would it immediately fall to the ground prone? Are there rules I've missed somewhere stating how far you can fall in a round, or is it just assumed that the Wyvern has no chance to recover before hitting the ground?
Looking at the Grappled condition, the only real effect is to reduce the critter's speed to 0. So, go ahead and make the check. I might give the horse's rider disadvantage, just because that's a somewhat sub-optimal point of leverage, but it also makes sense that the rider is going to swing in front/underneath the horse, too. So maybe give the rider the choice of either taking disadvantage or do a rather uncomfortable dismount as part of the grapple -- being left behind, if he fails.(c). What if you grappled instead of shoved? Are you literally pinning a horse to the ground after putting it into an Equine Full Nelson? Is the Wyvern totally screwed as you both plummet to your deaths?
Depends on your goals. I hate rules for the sake of rules, in RPGs. Story first, with the rules there to add just enough structure. If common sense says you can or can't do something, then common sense prevails. Ditto for genre conventions and narrative flow.Anyway, am I missing something or would that stuff really play out the way it seems?
Personally, it seems inappropriate to treat a mount as a hostile combatant for the sake of adjudication in these examples.As far as I can tell you can, but I'm curious if the following examples hold true (or if I'm completely wrong in the first place).
You make a Wisdom (Animal Handling) check to control your mount when you attempt a risky maneuver, such as forcing your mount prone.(a). You're riding a horse out of combat and decide to "shove" it into the ground. Since the horse probably wasn't expecting you to be a source of danger, I'm thinking it's safe to assume that it's surprised, thus can't act on the first round of combat that you just initiated. You attempt the shove and succeed, forcing the horse prone (and you're probably thrown to the ground as well), effectively stopping it's movement until it can act next.
If the wyvern is tamed to be a mount, see above, otherwise I would adjudicate that a shove can push the wyvern away from you, but not knock it prone.(b). What if you did it while riding on the back of a Wyvern? Would it immediately fall to the ground prone? Are there rules I've missed somewhere stating how far you can fall in a round, or is it just assumed that the Wyvern has no chance to recover before hitting the ground?
If these animals are your mount, see above, otherwise the normal rules for grappling apply.(c). What if you grappled instead of shoved? Are you literally pinning a horse to the ground after putting it into an Equine Full Nelson? Is the Wyvern totally screwed as you both plummet to your deaths?
You seem to be missing the difference between a mount and a bigger creature you've climbed on top of.Anyway, am I missing something or would that stuff really play out the way it seems?
You seem to be missing the difference between a mount and a bigger creature you've climbed on top of.
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As far as I can tell you can, but I'm curious if the following examples hold true (or if I'm completely wrong in the first place).
(a). You're riding a horse out of combat and decide to "shove" it into the ground. Since the horse probably wasn't expecting you to be a source of danger, I'm thinking it's safe to assume that it's surprised, thus can't act on the first round of combat that you just initiated. You attempt the shove and succeed, forcing the horse prone (and you're probably thrown to the ground as well), effectively stopping it's movement until it can act next.
(b). What if you did it while riding on the back of a Wyvern? Would it immediately fall to the ground prone? Are there rules I've missed somewhere stating how far you can fall in a round, or is it just assumed that the Wyvern has no chance to recover before hitting the ground?
(c). What if you grappled instead of shoved? Are you literally pinning a horse to the ground after putting it into an Equine Full Nelson? Is the Wyvern totally screwed as you both plummet to your deaths?
The problem with shoving a creature you're riding is that you haven't got something to push against.
So clearly that you needed to start a thread about it?And yet the rules clearly do allow the things I mentioned![]()
So clearly that you needed to start a thread about it?
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Fascinating "guarantee" you made there. Vapid, of course. But fascinating, none-the-less. Please don't think to speak for others. It's bad form. Just because you consider yourself a DM who makes poor choices doesn't mean others do. But thanks for your input on my previous post. Your opinion is noted.Second up: other people are saying that they'd rather the player state their goal and then the DM will adjudicate the action. I guarantee you that in this case if you do that, you'll end up spending your entire turn making a stupid skill-based roll that will most likely fail because you don't have animal handling. Or you'll end up grappling your mount.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.