So I'm not sure what to do with Alenys' money LOL She doesn't need a whole lot. About all I can think of getting is a Survival Pack and mundane armor for her human form (Maverick? Light/Medium Ley Line Walker?) I could take the Combat Mage Armor. I guess I do have 10 PPE I'm not using right now. Same with the TK Revolver (I have the pump pistol). What does the Eyepatch of Gorth do again? Shadow cloak could be nice...
Also considering whether I should take one of the chain swords (greatsword?) or one of the mini-rail guns for use in human form. I do have the martial artist edge, though.
Thoughts? I did consider buying a vehicle for the team, but no one has drive, and 15K isn't enough to really get a vehicle.
James has Pilot, and he's pretty good at it. If we got a hovercraft of some kind, he could fly it.
The base book does not list any large hovercraft but we could probably make some up if the group wants to go that way. It would be move expensive though so you would probably have to sell/trade some of their other loot to afford one.
So for example I would think something like this...
Lighthorse HoverCraft: Size 5, Acc/TS 20/60 (Maximum speed 120 mph), Toughness 21 (10), Crew 1+5, Remaining Mods 5
Notes: Hover, Handling 1, Environmental Systems, Sensor Suite
Cost: 80,000 credits (based on the HoverCycle without weapons, but bigger)
Same deal, has an electrical charge that last for about 300 miles. A nuclear powered one would be around 450,000 credits.
The base book does not list any large hovercraft but we could probably make some up if the group wants to go that way. It would be move expensive though so you would probably have to sell/trade some of their other loot to afford one.
So for example I would think something like this...
Lighthorse HoverCraft: Size 5, Acc/TS 20/60 (Maximum speed 120 mph), Toughness 21 (10), Crew 1+5, Remaining Mods 5
Notes: Hover, Handling 1, Environmental Systems, Sensor Suite
Cost: 80,000 credits (based on the HoverCycle without weapons, but bigger)
Same deal, has an electrical charge that last for about 300 miles. A nuclear powered one would be around 450,000 credits.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.