RangerWickett
Legend
I'm considering a system where each round you have two stages. First, in initiative order, everyone moves. Then, in initiative order, everyone acts. Ideally with some mechanics to encourage moving around the battlefield for advantage. One of the things I like least about D&D and PF is the idea that the big dragon stands in one place and goes claw/claw/bite/tail/wing/wing, but if it moves it only gets one attack, so the fight ends up very static.
I want a way to capture the Princess Bride-style "clashing swords as they move back and forth across the landscape" duel.
I want a way to capture the Princess Bride-style "clashing swords as they move back and forth across the landscape" duel.