reelo
Hero
I'm about to start DMing in the Realms and one of my players has an interesting character concept: he rolled a Scourge Aasimar (VGtM) Hexblade Warlock (UA) with the Haunted One background (CoS)
Now, I have several possibilities and I'm wondering which way I should twist this: either I could remodel the hexblade to be an agent of a celestial instead of the Shadowfell (not much of the subclass perks strike me as particularly evil anyway) so as to emphasise his celestial heritage (he is supposed, after all, to be guided by a Deva), or, he could unknowingly have made the warlock pact with an evil entity (pit fiend?) who wants to corrupt him.
Besides, the Haunted One background has a flaw which makes him converse with voices only he can hear, so this could either be his Deva Guide trying to put him back on the path of righteousness (in case the pact is with an evil entity) or it could be a devil pouring sweet poison in his ears.
What should I do? Or, how would you do this?
Oh and as additional information, the rest of the party is a Half Elf Rogue Urchin (will go Assassin, but is nevertheless good, as he funnels money to an orphanage so others are spared his fate of growing up in the streets), a Halfling Cleric of Urogalan (Grave domain), a good-natured Gnome Wizard (Folk Hero) and a human Paladin (the specifics of that one haven't been decided yet)
Sent from my Nexus 6P using EN World mobile app
Now, I have several possibilities and I'm wondering which way I should twist this: either I could remodel the hexblade to be an agent of a celestial instead of the Shadowfell (not much of the subclass perks strike me as particularly evil anyway) so as to emphasise his celestial heritage (he is supposed, after all, to be guided by a Deva), or, he could unknowingly have made the warlock pact with an evil entity (pit fiend?) who wants to corrupt him.
Besides, the Haunted One background has a flaw which makes him converse with voices only he can hear, so this could either be his Deva Guide trying to put him back on the path of righteousness (in case the pact is with an evil entity) or it could be a devil pouring sweet poison in his ears.
What should I do? Or, how would you do this?
Oh and as additional information, the rest of the party is a Half Elf Rogue Urchin (will go Assassin, but is nevertheless good, as he funnels money to an orphanage so others are spared his fate of growing up in the streets), a Halfling Cleric of Urogalan (Grave domain), a good-natured Gnome Wizard (Folk Hero) and a human Paladin (the specifics of that one haven't been decided yet)
Sent from my Nexus 6P using EN World mobile app